Half-Orc Species in The Infosphere | World Anvil
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Half-Orc

Not every Half-Orc is the lawless brute seen on video

Half-Orcs have both Human and Orcish ancestry.

Basic Information

Anatomy

Half-Orcs usually stand a bit taller than Humans and have strong, muscular builds, with green or grey skin. Many Half-Orcs have tusk-like canines protruding from their lower jaws, as well as slightly pointed ears and large brows that give them a brooding appearance.

Genetics and Reproduction

Though these individuals sometimes result from the union of Orcs and Humans, the relative rarity of pure-blooded Orcs among the Pact Worlds means that most Half-Orcs are the children of other Half-Orcs.

Growth Rate & Stages

Considered to be adults at 14 years of age.

Additional Information

Geographic Origin and Distribution

Half-orcs are fairly uncommon on the Pact Worlds, with the highest concentration living within the caverns of Apostae as unwilling servants to the Drow, who long ago conquered that planet.

Civilization and Culture

Naming Traditions

Name Generator
Use this one for those brought up in the half-orc society. Also consider a human or orc name if their upbringing was 85%+ their culture.

Major Organizations

Major Language Groups and Dialects

Culture and Cultural Heritage

Unfortunately, most of the free Half-Orcs who inhabit the rest of the solar system are not treated much better, shunned or vilified due to traditional prejudices stretching back into the Gap. The fact that these prejudices sometimes drive Half-Orcs to become exactly the brutal criminals society expects only reinforces this negative cycle. For those Half-Orcs least accepted by society, one popular option is to push beyond the boundaries of civilization, venturing to new planets where they can build colonies. While some of these Orc-blooded colonial groups simply set down roots and live in peace within their small enclaves, others become professional pioneers. These latter groups take on contracts as first-wave colonists, landing on planets under extreme circumstances and enduring the hardest and most dangerous period of a colony’s founding, then sell off rights to a “softer” group of colonists so that they can go start a new colony elsewhere. This dangerous, extremely skilled work is well-compensated, and thus despite their rough reputation and appearance, Half-Orc professionals in organizations like the Halfblood Frontier Company are often extremely wealthy, sometimes retiring to act as patrons for other Half-Orc ventures.   Some Half-Orcs, frustrated with society’s judgment of them due to their appearance, decide to accentuate their differences and take to extreme body modification. This subculture uses piercings, plastic surgery, and even cybernetic enhancements to express themselves and set themselves apart from the mainstream. Many Half-Orcs feel the call to join the Augmented, and such “steelskins” may not even consider themselves Half-Orcs anymore, looking down on members of their race who have kept their natural forms.

Interspecies Relations and Assumptions

Though society funnels them toward roles as soldiers, operatives, and intimidating envoys, some find solace as mechanics, preferring machines to people. They get along particularly well in Vesk mercenary groups, as the reptilian aliens lack the traditional prejudices of the Pact Worlds. Those Half-Orcs who do find acceptance tend to do so within enclaves of their own kind, among Androids and other marginalized groups, or in militaristic orders where the fear they inspire can be turned to their advantage.
Genetic Ancestor(s)
Origin/Ancestry
Primarily from other Half-Orcs, although an Orc-Human relationship is mandatory at some point in their ancestry.
Lifespan
80 years
Average Height
5ft to 7ft
Average Weight
130lbs to 200lbs
Playing as a Half-Orc in Genesys

Half-Orc

This particular half-breed is part Human and part Orc.

Talents

Half-Orcs start with the following Talents:

Languages

Half-Orcs start with the following languages:

Archetype Abilities
3 2 2 2 2 1
  • Starting Wound Threshold: 12 + Brawn
  • Starting Strain Threshold: 11 + Willpower
  • Starting Experience: 50

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Cover image: by Hugh Pindur

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Comments

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Apr 4, 2021 11:29

Here's another resource https://www.elitetricks.net/400-funny-orcs-names/