Violet
This preteen human girl is as adorable as she is mysterious, her childlike demeanor accentuated by her flower crown over her short, purple hair, and her flowing, white, flower-print dress. At first glance, she is simply a child, but the way she speaks suggests a wisdom far beyond her physical years.
Violet is a girl found out in the wilderness of Requerm , sighted by a party of Krakonian adventurers traveling within the The Kingdom of Krakonia region of the Southwest Northeast Quadrant (Adventurer's Domain) . The party reported this sighting at the ruins of an ancient temple, but they could not get much information out of her about herself. She simply warned them about the dangers of a trial located in the temple before leaving their company.
Violet first appeared in the campaign during the prologue session, when, you guessed it, the party did exactly what I just mentioned above. She mentioned that the trial can only be completed by those blessed by the "Gods of the Gods," or, rather, "The Lifebringers," then the session promptly ended. WHO COULD THIS GIRL BE??? Surely not anything close to a certain other character from a parallel campaign setting the players (and GM) were involved in.
Violet is a girl found out in the wilderness of Requerm , sighted by a party of Krakonian adventurers traveling within the The Kingdom of Krakonia region of the Southwest Northeast Quadrant (Adventurer's Domain) . The party reported this sighting at the ruins of an ancient temple, but they could not get much information out of her about herself. She simply warned them about the dangers of a trial located in the temple before leaving their company.
Violet first appeared in the campaign during the prologue session, when, you guessed it, the party did exactly what I just mentioned above. She mentioned that the trial can only be completed by those blessed by the "Gods of the Gods," or, rather, "The Lifebringers," then the session promptly ended. WHO COULD THIS GIRL BE??? Surely not anything close to a certain other character from a parallel campaign setting the players (and GM) were involved in.
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