Minkwardom of Virithia Organization in The Golden Frontier | World Anvil
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Minkwardom of Virithia

Structure

As Kadana is a chosen Minkwar, something that Virithia hasn't had in centuries, she acts as the primary leader for the state, making the major decisions and acting as the head of state. However, the monasteries within do still have a lot of power, as each elder from each monastery is able to make decisions for the lands they are in control of, and commonly meet in the capital to discuss current events, with each making their voice heard during these gatherings. While at these gatherings they do have a great deal of self control, Kadana is the chosen and makes the final decisions.

Public Agenda

Once upon a time, Virithia only needed to worry for itself and had little reason to look beyond the homes of its people, but now after all the immigrants and refugees and other such people, the once isolationist monasteries now have begun changing their plans to how they should act. While it is unknown what agenda they shall have, what is known is that there are strong debates over how they shall work together, with rumors that they are either planning to go and conquer the north, or to expand their influence to the south.

Assets

While Virithia is a land of poor soil that is hard to yield crops, and with poor extraction of natural resources, it does however have one big asset that no other state can even claim to have. The Minkwar, who's ability to manipulate the flow is so refined and masterful, that they are able to fulfill a variety of roles from combat, to defense, to even helping the nation support its agriculture by helping its food grow with the flow of magic. The Minkwar may be a peaceful group, but they do not fear anyone, and if anything dares threaten them, then they shall be smote by the stone.

Demography and Population

It becomes quickly obvious that Virithia is a land of stonemen and the final place before one reaches the northern peaks of the bands. Due to this and the fact that Virithia has very different climate and heat than other places, it has led to that Stonemen still make up the vast majority of people within the state, and the draken that do live within primarily living in the southern parts of it where it is much warmer and hospitable for their biology. Stonemen make up about 50% of the population, 30% of people are metallics, and 20% are various other races who have either immigrated or come to Virithia as refugees.

Military

Virithia has a strange relationship with its "military" if one can even call it that. It does not have a standing military that is based off of its people, and it does not hire mercenaries of any kind to do its bidding or protect its borders. Rather, the force it has to protect its people are the Minkwar monasteries who use the flow to protect its people. Along with this, the monasteries train specific acolytes in arts of war, who then act as elite militaries for the state as a whole. While they are small in number, they make up for it in pure skill.

Religion

While the average person can choose to believe whatever they choose to believe and feel safe in believing it, religion within Virithia is very strictly that of gods that the stonemen believe in. While those further north are more violent in their beliefs, the Minkwar acts towards the rest of Virithia in a very secular way, treating all as equals despite what they believe, as the minkwar believe that beliefs can coexist without conflicting each other.

Agriculture & Industry

If not for the minkwar and their ability to help improve the soil and ability to create and harvest crops, most people in Virithia would be starving, for its soil has little nutrients in it and makes it very hard for anything besides the towering pines to grow. Perhaps the only real positive is its wealth in stone and metal, which doesn't say much for it is very tough for it to even extract and use the resources due to being very underdeveloped.

From stone we grow

Founding Date
0
Type
Geopolitical, Kingdom
Capital
Demonym
Virithians
Government System
Monarchy, Elective
Power Structure
Feudal state
Parent Organization
Controlled Territories

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