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Dock Ward

Demographics

Fey: 10% Mortals: 85% Awakened Creatures: 5%

Industry & Trade

SLiberberg is one of the primary ports of entry on Tír na Caillte for visitors from other worlds, and the Dock Ward is their primary point of entry in the city. The wharves of the ward are lined with offices of trading houses and ship owners. The massive maze of the piers beyond the wharves is full of warehouses for storing goods in and out of the city. Furthermore, trades involved with nautical transits, like instrument makers, provisoners, and sail makers, can be found here. The ward is also filled with enterprises that seek to separate tourists and sailors alike from their money and one can find numerous pubs, flophouses, boarding houses and sketchy souvenier shops throughout the ward.

Infrastructure

The ward is built around and between 4 large stone wharves. Each ot these wharves are roughly 150 feet wide and stretch half a mile out into the harbor

History

Sliberberg is blessed with an impressive natural harbor. However, it also had the unfortunate of sitting on a stretch of harbor coast dominated by a shallow rocky tidal flat, making it impossible for oceangoing trade ships to get within a quarter mile of the city. Worse, the massive boulders dominating the tidal flat and pounding surf made it difficult for barges and tenders to ferry goods to ships at anchor. So early in the city's history, long stone wharves that reached out into the deeper parts of the harbor were constructed. These massive several thousand-foot-long and 300-foot-wide stone causeways allowed trade with oceangoing cogs and carvels, tamed the surf, and drew the merfolk and selkies who lived in the harbor and the surrounding coasts to settle admist the relative calm of the harbor As the need for fisheries and warehouse space in the city grew and available space of the wharves started to shrink, wooden and stone piers were extended out from the sides of the wharves, and buildings on piling were constructed alongside them. This drew even more merfolk and other aquatic fey as the piers continued to be extended. A parallel community of merfolk and selkies sprouted under the city's piers. Eventually, the first 500 to 1000 feet of the city waterfront became a maze of piers and buildings on stilts of all descriptions and thus became the dock ward.

Architecture

The ward features an interesting dichotomy in terms of architecture; along the four main wharves that serve as the boulevards of the ward, one can find well-maintained custom houses, shipping offices, and shops made of sturdy brick and half-timber in the colonial and alpine styles. As one travels into the maze of the piers that connect the four wharves, one encounters progressively run down clapboard buildings on pilings like one might find at any traditional fishing village in the American northeast.

Geography

The ward, in its entirety, is located on a shallow tidal flat just off the coast of the Sliberberg Harbor. The massive expanse of docklands, boardwalks and peirs that make up the dock ward stretchs from the Silverflow river in the south to the Sliber Gorge in the north
Type
Ward
Inhabitant Demonym
~2,500
Location under
Owning Organization

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