Pippa Quickstep
During the events of Session XIII - The Return to Loomlurch Pippa, the Harengon, reveals her disdain for Bavlorna and engages in tense interactions with Lilygrove. She uses her rapier and dagger to fight mimics and tin soldiers, effectively eliminating one before it revives. Pippa receives a reed whistle enchanted with the Conjure Woodland Beings spell, summoning Spiderlily, Cowslip, and Maypole. She later joins the group in subduing Sowpig and secures her in the bag of holding.
During the events of Session XIV - The Ironscale Hydra attempts to reason with Cradlefall and later engages in battle against the harpies and the hydra, using her archery skills to strike at her foes. Pippa's strategic patience and quick thinking play a crucial role in the group's success, particularly during the final moments of the hydra battle. Her reluctance to share her fears and her focus on the task at hand underscore her practicality and determination.
During the events of Session XV - The Mushroom Hunt Pippa demonstrates her resourcefulness by picking locks, calming down Brottor, and playing a crucial role in the group's success during tense moments. She questions Meela about the poisoned dwarf, aids in the rescue efforts, and provides support during combat. Pippa's actions show her practical approach to problem-solving and her ability to adapt to different situations. She also interacts with Lilygrove, guiding her in uncovering hidden text on book spines and helping the group navigate challenges.
During the events of Session XVI - The Bridge Wedding Pippa, finds herself at odds with the group, particularly during Lilygrove's trial where her accusations lead to Lily’s transformation into a pig. Pippa’s relationship with the group becomes more strained as she interacts with Taryn and attempts to cut Bahr Reigh’s cloak, only to be caught in the act. Despite this, Pippa contributes to the group's efforts in battle, though her effectiveness against the shadows is limited.
In Session XVII - The Accidental Visit Pippa Quickstep did a small shoulder shimmy instead of joining the full dance with the others. She allowed Meela Puddlemuck to call her "Bunny Lady." During a battle, she shot a cyclops. Later, she was knocked unconscious by a freak tornado. In the fight against the hags of Prismeer, she fought but was eventually knocked unconscious.
During the events of Session XVIII - The Theatre Production Pippa re-strung her bow, offered Meela Puddlemuck a ride on her shoulders, played a drunken satyr in the play, tested a magical locker with a bag of gold, and agreed to a date with Stage Fright. Later, she tried to convince Stage Fright to take her upstairs, but he got suspicious and left. She stayed close by while Meela Puddlemuck reconnected with her sister.
During the events of Session XIX - The Wooden Masks Pippa tries to keep things under control, pursues Meela when she flees, and later helps her in the underbelly of the stage.

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