Defences
Ever since the signing of the Merring Delta Protection Act, every small settlement in the delta has to participate to its protection. Although each settlement used to be free to choose its own methods of conscription, the
Three Coastal Wars led the city-state to enforce a general conscription system. Currently, every intelligent being under the Merinos City-state jurisdiction has to spend 1 year of military training in the
Merring delta watch before their thirtieth birthday.
The Land defenses of the city consist in two layers of walls, linked together by stone arches, and separated by two branches of the delta. Although this information has not been disclosed by the Delta Watch, it is suspected that in these walls are contained several dark magic spells and enchantments aimed at slowing down any enemy approach.
It has to be mentionned that even though the city is, indeed, walled, the urban area extends nowadays beyond these walls. However, a lot of that urban area is part of
The Slums, populated with peasants and people without enough money to make fortune in the city. Since most military threats currently come from the sea, this is not considered a major issue, and most of the Delta Watch's activity tends toward monitoring the
Crescent Sea activity.
History
Foundation
The Merinos urban area became first inhabited in two locations. In the north of the Merinos delta, a group of
Sheherpers created a
Cowttle farming village around 4350 AR, village that progressively grew organically. Several foundation myths exist around the regions, talking about epic battles with
Shadow Creatures and
forbidden knowledge, but the region is generally thought to have been inhabited for a longer time.
In the South of the modern city, the coasts were largely inhabited by
Coastrels at least since the 3500s AR. Over time, villages merged together to form a semi-continuous fishing band along the Crescent sea.
Although the mythical founding of the city is associated with the large Sheherp village in the North, it is thought that said village was initially named Mickelton, in the name of the village first leader. The word Merinos is thought to be a derivative from Merring (the ocean ring), which was the name given to the large band of fishing villages along the Merinos coast. The name Merring itself is suspected to have been an abbreviation of something similar to 'the Herring ring', named as such because of the initial source of fish in the delta.
Wandrel expansion
In 4700 AR, Whaling began as a lucrative activity along the Merinos Coast. This activity attracted Wandrel families, interested in trading with the Merring Fisheries. The frequent proximity of Wandrels led to the construction of several Tulous between Merring and the now large Mickelton village in the north of the delta.
Over time, some Wandrel families built permanent family settlements within Merinos, as they began to mostly trade in the delta, and only send smaller groups to trade with other groups.
Unification
As the region became richer and more densely populate, it also became increasingly attractive for foreign aristocracies and raiding groups. In 4810 AR, the Merring Delta protection act was signed by representatives of all of the Delta, who swore to join forces against invaders. This act decided the creation of a loose government of representatives from the different industries of the Delta, that was to supervise the creation of fortifications around the delta and to manage conflicts within the Delta and out of it.
More information on the city's history can be found in the
related timeline.
Architecture
The city of Merinos, one of the most pluricultural cities in the Cylinder. Capital of a trading empire that spans across the entire Cylinder, its economic wealth is equaled only by the greed of its bourgeois elite. The city is famous for its mysterious
Great Library, one of the Cylinder's greatest centers of science and magic, as well as it is known for its amalgamated slums in the Block district.
General architecture
Over the millennia of its long history, the architecture of Merinos evolved a lot. However, a large part of that architecture cannot be observed in the city anymore. This is partly due to the fact that a large proportion of the buildings are made out of wood, as well as to the fact that most heavy buildings tend to either sink in the delta, or are built above. Nonetheless, some buildings such as the Library, the
Anima Cathedral, the Citadel, or the
Merinos Fort are more than several hundred years old and still standing strong.
The city's main building materials are wood, and sandstone. Wood and clay are also used together for the walls of some buildings, particularly in the
Sheherp districts North of town. What is more, more exotic materials such as red tiles can be seen on the roof of some occasionnal buildings as well, especially near the docks or on the east in the
Middelborough.
Because of the massive Wandrel influence in the city, a great number of buildings and squares can be found that are a sort of stone, sedentary version of the wooden
Tulous that the Wandrels build and move around. In some areas, streets are almost non existent, as almost every building consist in circular tulous linked to one another through bridges. The large district called
The Block, west of town, mostly consists in several layers of buildings and arches build one above the other, joined with paved bridges. This allows for a large population density, and
The Block is generally estimated to host roughly a third of Merinos, even though it represents just a sixth of its area.
In higher class districts, streets are more well-defined, and are generally paved with sandstone. Even if the streets are relatively large, they are rarely convenient to move by cart or by steed. As a result, most Merinians walk virtually everywhere they need to go in town.
As it is in a lot of cities, Merinos has a large bird district.
Featherton is its name, and it is located on the west of the city close to the large Anima Cathedral park. The district is fairly easy to recognize, and to spot from afar. It consists in particularly tall and thin sandstone towers up to seventy meters high, that often join to one another near the top. Those towers are full of small houses and shops accessible almost exclusively by flying, with the exception of the
Central Stairs.
Other districts
Merinos is a large and old city. In addition to the several districts already named, others parts of town have their distinct characteristics.
- The Library district is where the Merinos Cartographic Library is located. Or rather, it is built on the library itself, given how colossal and deeply buried the structure is. The district is generally full of life. Scholars, students, as well as the people making sure that students and scholars don't work themselves to starvation all live around there, which allows for frequent parties, festivals, and magical accidents. The district is often thought to be almost independant from the city, and it is partly true : its markets provide themselves with their own roads, most of the Library district's corportations are specific to that district, and a lot of people do not even move far away from the library at all.
- The Political citadel is the political center of Merinos. The City Council gathers in the citadel, and a large amount of corporations have built their palace close to that area. The area surrounding the citadel is often called Minastershire. Its old and fancy houses and manors are mostly owned by the higher class of Merinos : the one that goes to opera and would not see the issue with throwing away a fancy suit that has a small drip of fat on the left sleeve. The neighborhood is also close to the Anima Cathedral in the west, the cult place of the The City Anima Cult in the Cylinder.
- South of the citadel is the Great Mart. It consists in a gigantic square, where exchanges of goods from all around the world are made. it is close to the Sports Village, where several circus and competitions take place throughout the year as a mean to entertain citizens or aristocrats.
- The Park Island is on the center of Merinos. It is a relatively small island of the delta, that has been left untouched. Although it was inhabited by Wandrels and Sheherpers in the past, it is officially protected as a natural and spiritual area since the 5200s AR.
- South of the island is the Sea Fort district. It is the military core of Merinos, where armed ships are built and the Watch is trained. It is also the diplomatic harbour of the city, where representatives of other countries land when they are on mission to Merinos.
- The Sea fort is surrounded by the historic Coastrel settlements. The coastline, called Fish Farms (East and West), is full of typical whaling camps, taverns, and traditionnal coastrel houses made out of wood, sand and cloth. Several historic Coastrel spiritual places can also be visited or seen there.
- Close to the Sea Fort, one can also stumble on the Southern Sails community neighborhood. This is a cultural hub, where many festivals and art expositions occur throughout the year.
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