Marwa "Mirage" Noor
Mirage, the magical (+1) charlatan (+2) who infiltrates (+3).
Resources
- Wind: 7
- Edge: 6
- Blood: 5
Kith: Noble
- Formal education (+2)
- Social grace (+1)
Kin: Air Genasi
- Agility (+1)
- Air manipulation (+2)
Equipment
Thief’s pack (6 burdens, 35 Coin):- Peasant outfit,
- backpack,
- bell,
- caltrops,
- chalk,
- crowbar,
- fish hook & line,
- grappling hook,
- hammer,
- lock picks,
- metal hand mirror,
- flask of oil,
- packet of pepper,
- hemp rope (50’),
- sack,
- signal whistle,
- twine (50’),
- bar of soap,
- and disguise (fake mustache,
floppy hat, & patchwork rags)
Parents
Lydia Noor
Erik Noor
Alejandro Noor
Julius Noor
Lydia Noor
Erik Noor
Alejandro Noor
Julius Noor
Children
Related Plots
Related Reports
- 01. The Jade Fury
- 02. The Vault's Treasure
- 03. Outfox and Outfly
- 04. The Desecrated Isle
- 05. Breaking and Entering
- 06. The Real Loot Was the Friends We Made Along the Way
- 07. Surprise Guests
- 08. Long Night
- 09. Tentative Morning
- 10. Downhill fast
- 11. Tower
- 12. Campfire Chat
- 13. A Day In Town
- 14. Midnight
- 15. A Trip to the Library
- 16. Reunion
- 17. Walk, walk, fashion baby
- 18. Night Out
- 19. Family Visit
- 20. Aboard the Merlin
- 21. Deckside
- 22. Infiltration
- 23. No Way Out But Through
- 24. Change of Plans
- 25. Exfiltration
- 26. Homecoming
- 27. Rest and Revelry-Planning
- 28. Party Time, Part 1
- 29. Party Time Part 2
- 30. The Next Step
- 31. Respite Part 1
- 32. Respite Part 2
- 33. Setting out writing back
- 34. Time Apart
- 35. Mission Update