Tharg Settlement in The Continent of Wordal | World Anvil
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Tharg

On the southern reaches of the Arnallan Plains lies the town of Tharg. It is a modest town surrounded by farmlands and trees. To the west you can just make out the tree line of the Furnary Forest, a dangerous place most people stay away from. While the town is a farming community of old, it is also a place where merchants go to sell their wares. This is because is it located on the crossing between the Harrin Road and the Pasture Way, two well-travelled roads in Rasfadal.   The town itself is nothing too special. Around the town square you’ll find the town hall, the Cruchy Carrot Tavern and the general store. Scattered around town are a handful more shops as well.   At the beginning of a new season, the town hosts the Great Season Market. This is a well known event throughout the kingdom and many people come to visit. During those days, the tavern are full, and all rooms are taken. This last for four to five days, until everything returns to normal.   Tharg is a peaceful, and generally uneventful town. However, for a while now, the people have suffered from the trolls from Furnary Forest. It was always known that trolls lived in forest, but al long as you stayed clear from the tree line they weren’t a threat.   Recently, the trolls have moved closer to the forest’s edge, and even out of it, making the Harrin Road more and more dangerous. Troll sightings on the road have increased and even once or twice a troll was seen around town. Many farmer’s find their livestock slaughtered or missing.   Something needs to be done about this. What drove the trolls out of the forest? Have they become aggressive, or are they trying to get away from something? Could it have something to do with the wailing spirits that people keep talking about?   D. Harewood, Fendalian Cartographer

Maps

  • Tharg
Type
Town
Population
1000
Location under
Owner/Ruler
Owning Organization

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