You fire a projectile of condensed gravitational force toward a creature you can see within range.
You roll bones, allowing fate to give you an omen of the future. Roll 1d6.
You ring an arcane, silver bell, imbuing it with healing magics that cure the afflicted.
You summon a small nova of eldritch power in this secret technique from the Obitus Scholare.
You drain the bone marrow of a creature, attempting to steal its life force and transfer it to another creature of your choice.
You touch the corpse of a humanoid, and visions of its descendants come to you, as ephemeral spirits scour the world. You learn how many living relatives the humanoid left behind and if they have any living descendants.
You attempt to gaze upon the soul of a creature within range.
You touch a point and infuse an area around it with osteomancy.
You call upon the power of the Great Ones, seeking their guidance.
When you cast this spell, you create a crack in the world, letting the will of a Great One smother a creature of your choice within range.