Divine Order: Sacrifice

Divine Order: Sacrifice

9-level Conjuration

Casting Time: 1 action
Range/Area: 120 feet
Components: Verbal, Somatic
Duration: Concentration, up to 1 minute
When you cast this spell, you create a crack in the world, letting the will of a Great One smother a creature of your choice within range. The direct contact with the eldritch being causes the target to take 8d6 psychic damage, and it must make a Charisma saving throw. On a failure, the creature is pulled in through the tear to the cosmos. On a success, it isn't pulled but gains a long-term madness, and the spell ends.   While in the cosmos, the target is incapacitated. At the beginning of each of its turns while there, it takes 3d6 cold damage, 3d6 psychic damage, and must succeed on a DC 20 Intelligence saving throw or gain a short-term madness.   When the spell ends, if the target is still alive, it reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the creature is killed while in the void, its corpse never returns. A body that disappears in this way can never be recovered, not even with a wish spell.   If your concentration on the spell ends early, you must succeed on a DC 20 Intelligence saving throw or gain a long-term madness as the eldritch whispers revolt and assault your mind.   When the spell ends, roll a d100. On a 1, the breach doesn’t close and instead only expands, threatening to absorb the entire world.
Available for: Bard, Cleric, Warlock


Cover image: Yharnam by Anato Finnstark