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Tsardom of Rusonia

The Noble Houses Of The Tsardom of Rusonia:


Ruling:
The Petravitch House, The ruling house
Champions: The Kalishnik House, inventor of weapons for the motherland
Economy:
The Barinov House, organizes games with taxes
Magic:
The Smirnoff House, drunk wizards
Military:
The Zhukov House, GRAND MARSHAL ZHUKOV, HERO OF THE PEOPLE'S SOVIET REPUBLIC IN THE GREAT WAR AGAINST THE FACIST MENACE
Diplomatic:
The Romanov House, soviet red sparrow spies, what a stupid movie that was, even if the concept is disturbingly true
Religion:
The Abramoff House, badass russian orthodox priest/Rasputin

General Information:


Archetype and Culture: Soviet/Tsarist Russia - The people of Rusonia are cold and fiercely loyal, warming up only when drunk or victorious, grim and dour most other times. They are totally loyal to their religion and people, willing to lay down their lives for their country and their religion yet somehow less willing to do so for their family. For the Rusonians, loyalty is first to the Goddess Reborah, then to the nation, then to one's own wellbeing and finally to their own family. Their humor is dark, death is as casual as crossing the street, yet whenever one falls 2 more Rusonians take their place. Their nation is strong because their people are strong, devoted and grim, they stand in the frozen tundra and plains of their homes, carving out an empire that remains the largest in the world, full of subcultures and different ethnic humans who all owe their allegiance to the Tsardom before anything else.

History:
Originally the home of the Aasimar empire, a vast and powerful nation that owned more land than any other, treating its humans well as they ruled over fertile plains and winter wonderlands, their parties were legendary and at the height of their empire, the tales of debauchery and hedonism were far worse than the rumors told. When the Devastation came, the fields burned and the famine that followed caused the peasants to revolt, burning down the manors of the Aasimar elite, executing them in their droves, exposing their carnal sins and sending them out to the fields they once owned to plow and turn the sour soil, or off to work camps in the far north. During the rebuilding, many Aasimar were allowed to come back and join in working together to build up the new nation, one that has grown to be the largest in Europa, but still suffers from a great deal of setbacks and backwards economics and technology. During Martius return, the people of Rusonia paid dearly in lives and the destruction of their home against the undead hordes Martius summoned to his side, they fought endless battles and died in their hundreds of thousands, throwing bodies at the hordes of undead until even they were outnumbered and finally the Heroes were able to rally the nations and lead an army north to the cult's headquarters, where valiant Rusonians provided the fodder and sheer manpower that broke the back of the cult and allowed the Heroes to finally save the world.

Client Race:
The Aasimar used to rule the lands of Rusonia, after the fall as described above, they were allowed back under the condition that they helped to rebuild, which they did. Their race was scared by their sins and sought to atone for them by working with the humans they once ruled and dying alongside them for their new country, their fervor and devotion to this new cause was so genuine that the humans could not help but forgive them and they soon regained many of the same positions of their noble houses of old, while many more integrated into humanity and were slowly bred out of existence, their distinct albino traits based on to generations upon generations of humans.

Leader:
The Immortal prophet of the Goddess Reborah, the chosen champion of her people. Veremyr was one of few heroes that brought down the god Martius. Once a vengeance paladin he now follows the tenets of redemption. Often choosing to spare and teach, rather to spurn and destroy. Once a human, but resurrected into an Aasimar after death. He is a rather tall man, standing at 7’2 after his resurrection. He is a rather well groomed individual, broad in stature, the Tsar has raven black hair with the ends of which are a soft gray. Veremyr is always dressed quite well, because “The first impression is the best.” The immortal Tsar is a kind man with near limitless patience, always seeing the best of all those he comes across. A man of humor and uncanny practical sense, he has united the tribes of Rusonia into a vast and powerful empire. “No man is without flaw,” the teachings of Reborah hold true. Even to the Tsar himself. He is a rather straightforward individual, who at rare times lapses into the old mindset of his vengeful self. Mercy is kindness. Mercy is, to others, a second chance. The Holy Mother Reborah taught Veremyr this when he died, and so this left quite the impression on him. Wishing to do the same with the mortals, he often bestows the risk of giving those accused a rare second chance. Veremyr however doesn’t forgive twice. But now, he wishes for his empire to prosper in the coming of an age of peace. Also wishing to share the holy word of Reborah to the neighboring kingdoms, he sends Her Mother’s missionaries to spread the holy word. Sometimes to their chagrin. In the end, Veremyr is a caring immortal, wanting nothing more than peace in his homeland and beyond.

Source of Power:
Manpower and massive tracts of land to grow that manpower on. The people of the Tsardom are diverse and strong, they hail from tough lands and are likewise grown and built tough, they outnumber any other nation on the planet and can afford to lose huge chunks of their territory with ease, a tactic they have used in the past to burn everything before invading armies and simply starve them out before attacking in such force that its said the Rusonians grow their children in the fields, they are that numerous.

Religion:
The Lady Reborah  is worshipped throughout all of the Tsardom, the more rural regions worship her in a very different way to the vast Cathedrals found in the city centers, yet she remains their major deity. She inspires them to commit acts of great valor and violence in her honor, similar to the worship of Vonaya in Castone, but to a much more caring Goddess, who who is seen making little miracles happen daily in the lives of the lowliest peasants, and great feats among the nobility. She is loved and slander of her or her history is not tolerated, a fact which has seen more than a few missionaries of other faiths stoned to death in the cold streets, despite that being far from what Reborah would have really wanted.

Capital:
 Solmenesk  is a cold but beautiful city, full of restored Aasimar cathedrals and churches to the Goddess Reborah. The bright red and yellow colors stand out against the stark white snow, and the people sprawls out across many frozen rivers and hills, being the largest city in all of Europa by far, though with few tall buildings unlike the others, the outskirts are full of hovels and run-down homes while manors abound in the city centers, most of them empty. Solmenesk boasts a formidable garrison to match its many inhabitants, though they are poorly trained and equipped like the rest of their nation, their numbers are greater than many city-states and are able to keep the sometimes starving peasants in line with brutal efficiency.  

History of Rusonia:

Age of Apostasy: The realm of the Aasimar, cold and beautiful, spanning across the huge continent of Asiana this empire welcomed humans fleeing oppressions into its massive borders, gave them jobs in a variety of small towns scattered throughout the mountains, plains, and snow, all so long as they bent the knee to their new, mostly benevolent, Aasimar masters. This agreement suited most humans at first but after feeling slavery in other realms they came to recognize this new serfdom as just slavery with extra steps, their vaulted and pious Aasimar masters worked them just as hard as the elves, dwarves and others did. The Aasimars would lounge around in their mansions and cities that were kept clean of humans who were forced to work in the fields and in far flung villages of the empire, with any human that rebelled being sent to "reeducation camps" even deeper into the northern forests and tundra, there they were quietly disposed of by being worked to death in the frozen mines and logging camps. The Aasimars glut themselves off the back of their humans, never outright being cruel to them, often times even helping a fallen human just to showcase how merciful and kind they were to other Aasimars, but the message was there, that humans were inferior and made to serve so the Aasimar could relax and play at being benevolent Gods and Goddesses. A rare few Aasimars did actually sympathize with the plight of humans, but were largely laughed out of the court of their fellows, choosing instead to live with the humans, and often finding a human spouse to live and love with.

The Devastation:
When the Devastation came the Aasimars didnt notice until the food had stopped appearing on their tables, and by then it was too late, out in the fields the humans had not only ceased working, but had turned on their taskmasters, humans who were enslaving their own race just to please their Aasimar masters, and now the free humans were marching on the cities. The Aasimar were shocked that the humans felt so much anger and tried several times to work things out peacefully, even when forced into combat they tried their best not to kill any Humans, though the Humans did not return the favor. When it finally dawned on them how much danger they were in, they prayed to their Goddess for safety only to find her weeping at her own failure to recognize and stop the plight of the humans, now she and her people would pay the price. Across the nation the Aasimar would submit to their human serfs without much struggle, and the Humans would allow this to happen, instead of mass-murdering their captives like they would with the elves of tieflings, they elected to switch positions, putting the Aasimars to the fields and mines as they turned their attention to aiding other human slave revolts. In just a few weeks they were sending out massive armies, equipped with Aasimar weapons to invade and liberate their human brethern while the Aasimars toiled to maintain this new war machine, paying for their sins of overindulgence and blindness with sweat, blood and tears.

Age of Armistice: Once the killing stopped, the Gods were captured and the world quieted the Humans had the haze of hatred and bloodlust lifted from their eyes, they looked back on the Aasimar to see their population rapidly declining, the Aasimar race had fallen into a deep depression, refusing to eat or reproduce in an attempt to yet further appease their human masters and pay for their crimes against them. At once the humans lept into action, trying to stop this species-suicide by inviting many Aasimars back into the cities, working with them to rebuild and survive the devastating famines that followed. With so many people scattered around so much land, with different dialects, sects, and entire sub-species of humans and aasimar all in one empire the process was slow and difficult, but one that they tackled hand in hand to the best of their abilities. The Aasimar slowly came back from the depths of their depression, they integrated into the new human society and were seen as exotic and beautiful once more, given key positions in government and allowed to own some of their old land again. While other nations would take hundreds of years to repair the racial divide, if at all, the Tsardom repaired theirs in but a decade. This balanced out by their inability to keep their diverse nation cohesive, and they suffered many wars of secession and splintering that would keep their power in line with that of the rest of Europa.

Year 539AD: Now Martius is defeated once more, and at great cost to the Tsardom. As the Cult of the Chained God's armies marched out of the Dread Harbor, smashing aside the Clans of Angrose, the first nation they found was the still weakened Tsardom, a nation that they plunged their talons deep into, scarring the land for centuries to come. Some forces marched past into the rest of Europa but the cultists that remained continued to rampage until being stopped by the might of House Zhukov and the Heroes of Europa, who were able to rally the disparate clans and tribes of the Tsardom under one banner, allowing only the splinter state of Polania to form as a tenuous ally before pushing back on the cult at the cost of many lives. When the final battle came at The Dread Harbor , Rusonia soldiers outnumbered all other empire's armies 2 to 1, and acted as the front line of defense against the raging God and his minions. When the dust and smoke cleared, Rusonia stood with the victors, a new Tsar was crowned from among the heroes, one who further unified his country and its many peoples and now leads them into a new golden age, food is more plentiful than ever, the Aasimar population is rising slowly as many humans marry into Aasimar bloodlines to strengthen them and although the country still sees some tension with its neighbors, especially the chaotic Polania, it is a peaceful age.

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