The Sandman Character in Terrestria | World Anvil
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The Sandman

Akura Lukoje (a.k.a. The Sandman)

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Clara "Akura" Lukoje, The Sandman. He bears an ability born from the suffering he had to endured in his youth. Born into a shallow household, he was raised and treated like a masterpiece instead of a child, a mere doll to be admired for grace, elegance, and other meaningless beauties. Being stripped of any volition, his youth consisted of subservient agreement without a single protest while any genuine facet of himself was simply overlooked and eventually overshadowed. Akura, only being able to escape this suffocation through a liberating but tragic transformation and abandonment. The experience giving him the strength to break from bindings that trapped him and be seen. Even though he's free from his family's influence, their actions have still left an imprint on him. Akura is a polite but rebellious, strong-willed, and very resilient individual. He's friendly and kind but this is mostly hidden due to his shyness and reticence. He attempts to mitigate this reserved nature with a façade of assertiveness but oven accidentally overcompensates, making himself seem "uptight". Opening-up to people can be difficult for him but his determination towards its achievement, and anything else really, is unrivaled.
  Without his remnant, his ability is called "Pitch-Black", an EA, and manifests as a small handful of cinder-like black sand that completely blinds anyone who's eyes are exposed to even a single particle. This blindness can last for long periods of time but can be dispelled by Akura if he chooses to. A unique aspect of the blindness caused by the sand is that though it only removes their sight, it completely disorients their sense of location and direction. Victims have access to all of their other senses when blinded but they are rendered useless if attempted to employ for navigational purposes. His remnant, Coppelius, was born from an act of rebellion, spurred by hatred towards those who refuse to see him as he is, since they all chose to be blind, he tore out their eyes.

Coppelius, The Blind
The master of this remnant was once admired for an empty allure, filling them with maddening ire
. This remnant revels in its obscurity and it's true ferocity is only released when hidden from prying eyes. Once anything refuses to see the truth in-place for hollow beauty, this remnant answers it's master's desire by taking those eyes who embraced ignorance for their own pleasure with pitch-black sands that flood their skulls until their sockets are rendered nothing but holes to empty darkness. When there are no more eyes to see its abominable self, this darkness will be free to sate its hunger while its master, in cathartic indignation, will turn a blind-eye to the victims.
Coppelius manifest as intimidating figure wearing a large black coat that shrouds its entire form and a hat with a large spanning brim which well-conceals a black-beaked mask over its face. It lacks an under-body, or any protruding limbs for that matter, black sand simply leaks out of every opening, the sands that pour from its sleeves often take the form of massive claws. Underneath this outfit it nothing but more sand revealing that the remnant itself is the attire which can drape itself onto Akura and be worn like armour.
Its unbound ability, "Sandman" allows Coppelius produce massive amounts of black sand that can be completely manipulated and formed into any shape or density, lightly floating in the air like fog to heavily crushing anything in its strength. Though the sand created by Coppelius can be controlled, but it lacks the blinding effect as Akura's.
Style and Abilities

Akura is best described as a skirmisher, he's well-versed in close-combat employing strong kicks, quick strikes and Coppelius, but also equally if not more skilled in long-range combat with his crossbow and high-density black sand bolts. He uses his sharp-wit in combat and strategic thinking in most confrontations to out-class those who stand in his way. His goal in most battles is to safely eliminate opponents afar or open them up at close-range to make them vulnerable to be blinded with his sand. Once they lose all sense of sight, direction, and location, they really don't stand a chance.

Though he is dangerous at at very close or far ranges, this range is very inflexible. If an opponent is at an ideal distance where they are far enough to avoid close-range combat but near enough that projectiles are ineffective, Akura doesn't have any tools to cover this blind-spot. His techniques and strategy are there to compensate for his general lack of strength, though not weak by any degree, he can still be overpowered.

Physical Description

General Physical Condition

Akura has a thin and lean-muscled build with strong legs. Agile and fast but with limited stamina and endurance.

Identifying Characteristics

He considered to be exceptionally gorgeous to the point where it can interfere with his daily goings-on as he dislikes the attention it brings

Physical quirks

Interestingly, his yellow irises change to a blood red colour when employing his abilities

Special abilities

His "Pitch-Black" ability, though is quite situational, can render an opponent powerless by removing all faculties that allow for any form of orientation. To achieve this effect Akura must actively blow sand from his palm into the eyes of the target which can prove to be difficult in thee middle of combat and any kind of eye-wear will be an inconvenience as he would need to break it first, but Coppelius' black sand is much more versatile. Coppelius can generate copious amounts of controllable black sand any be use it for countless fashions. Its most common ones being to shape the sand pouring from its sleeves into sharp claws to slash at enemies or form it into bolts to be fired from Akura or its crossbow, which it forms out of sand as well. Other techniques include forming spikes and blade, defensive shields or just using it to directly attack. One unique technique Akura developed is to saturate the air of a location with heavy black sand making the open space viscous and difficult to move through, appearing as if anything within it is moving at slow motion. If driven into a corner, he can even equip Coppelius and drastically improve his physical strength and speed

Specialized Equipment

His unique combat style revolves around switching between close and long range depending on the situation to best out-match the enemy. His weapons of choice are twin arm-bound revolving crossbow that fires bolts made from Coppelius' sand. This crossbow is very powerful and versatile, able to perform a rapid barrage of bolts or even fire a single high-density bolt with the potential force of a high-caliber sniper round to a rail-gun. By creating a large pultruding arrow he can use it as an extendable blade or arm-bound pile-driver. Though his preferred tactic is to ricochet bolts off of other surfaces to attack from every angle with sublime accuracy then attack with Coppelius if they get too close. Instead of claws, Copplius can form Crossbows of its own to fire bolts from.

Mental characteristics

Accomplishments & Achievements

Akura is actually an accomplished ballet dancer, one the few passions untainted by his cruel upbringing, and though it is no longer his focus, he is still often invited s a guest performer in a production or hold a solo performance once in a while.

Personality Characteristics

Savvies & Ineptitudes

Very skilled in etiquette and hiding his true intentions, though much prefers being completely earnest.

Likes & Dislikes

Dislikes strict rules and being forced to do things

Virtues & Personality perks

Sincere, genuine and incredibly resilient with an unbreakable level of composure.

Vices & Personality flaws

Very easily driven to paranoia and often very distrustful and cold towards anyone he is unfamiliar with. He's usually difficult to compromise with and operates on a different wave-length making him difficult to understand sometimes.

Social

Family Ties

Gone

Speech

He speaks in a very formal manner until he becomes comfortable around who he's talking to.

Relationships

The Sandman

Hunting Apprentice (Vital)

Towards The Empress Code

5
5

The Empress Code

Guardian and benefactor (Vital)

Towards The Sandman

5
5

History

Akura was taken in by Eve after he was ostracized by his family, the two becoming almost mother and son despite a poor veneer of professionalism the two unsuccessfully try to maintain. Eve gladly provides everything Akura needs while he continues his training as a hunter under her, and they quite enjoy each other's company. However, this arrangement is not without its complications. Eve is the type of person who needs someone to give love to, this person being Akura, and this love manifesting as complete monetary and professional support as well protection from harm, but Akura is the type of person to be deathly afraid of being burdensome to another and is always trying to become more self-sufficient. It is unknown if the two know this about each other or if such incompatible polarities both based in care can be reconciled, but regardless of any such complexities, the two simply wish to smile with one another.

Nicknames & Petnames

Eve was the one who helped Akura choose new names. His legal name "Clara" after characters in the ballet's that made him recognized, and "Akura" as a replacement for his old stage name "Olimpia", though it has become less of a stage name an more a nickname.

The Deep Nest

Odd Friend (Important)

Towards The Sandman

5
5

Honest


The Sandman

Handsome Friend (Important)

Towards The Deep Nest

3
5

Honest


History

Acquainted due to their connection to Eve, the two are good friends in a under and upperclassman sort of way, Nikkos enamored by Akura's senior status in hunting, despite Akura considering himself a novice too, as well as his beauty, something Nikkos is quite vocal of and Akura rather embarrassed by, initially having been bothered by it until realizing Nikkos' unmalicious intent for being so. The two don't completely understand each other, but remain by each other's side nonetheless, Akura learning horticultural skills from Nikkos' family. Despite ther friendship, Akura does still fear Nikkos quite a bit beneath their amicable interactions.

Alignment
Chaotic polite
Species
Conditions
Spouses
Siblings
Children
Eyes
Red
Hair
Raven black
Skin Tone/Pigmentation
Dark
Quotes & Catchphrases
[Insert Polite Judgment]
General demeanor can be described as
  "Oh dear, I'm no comfortable around you, there is no escape"

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