Thvisch
The League of Thvisch is a coalition of city-states of pre-imperial Turathi that have settled on the northern coast of the Halien sea. Heavily influenced by the Orgol and Kelta neighbors, they have splintered off culturally from the Turathi over 800 years ago. Having resisted imperial subjugation during the waning days of the empire, they now struggle to survive the growth of the Orgol horde.
Summary
Region
Size: small
Major Cities: 3
Density: average
Infrastructure: low
Population
Urban: 20%
Rural: 80%
Literacy Rate: 40%
Immigrant Population: 35%
Gender Ratio: 1.2 male(s)/female
Fertility Rate: 4.3 children/family
Life Expectancy: 48.6 years
Culture
Highly Values: family
Known For: work ethic
Popular Entertainment: sports
Respected Profession: farmer
Discrimination: age-based
Major Taboo: strong emotions
Major Social Ill: alcholism
Ecology
Main Climate: temperate fjords/valleys
Ocean: one side
Mountains: a few
Frequent Trouble: blizzards/flooding
Wilderness: 65%
Wild Animals: very common
Natural Resources: many
Economy
Main Export: raw goods
Main Import: machines
Main Resource: wood
Trade: a slight deficit
Strength: small, but growing
Wealth: a small wealth gap
Magic
Occurrence: uncommon
Primary Source: granted by spirits
Major Use: protection
Viewed: as exotic
Enchanted Items: uncommon
Military
Strength: weak
Focus: sea
Main Unit: berserkers
Soldiers: Volunteers/Mercenaries
Main Use: Piracy
Rank: earned through heroic action
Politics
Political Structure: oligarchy – family
Strong Influence: popular support
Popular Issue: technology
Stability: very stable
Personal Freedoms: decent
Scandals: average
Foreign Relations: good
Religion
Type: polytheistic
Focus: sacredness of family
Worship: public gatherings
Associated Artform: Tatoos
Prevalence: believed by some
Holidays: several
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