Session 20: Baaa!

General Summary

Notes by Fizzywit Thimbledown
Menday, Thirdden, Wolf Moon, 751 AC, Catacombs
  • Bones attack!!! Eeeeeek
  • Ishta makes a stabby attacks
    • 15 damage and a sweet sweet trip!
    • Stays coherent
  • Fizzywit does some stabbing
    • 7 damage, its not great stabbing
  • Farkhom
    • Does some attacking!
    • Hit and crit
    • 20 damage
  • Tarric
    • Goes and stabs
    • 27 damage with crit
    • 10 punchy damage
  • Red fire starts glowing in bone zone’s chest
  • He stands up
  • Swings at Farkum
    • 16 damage reduced to 4ish
  • Swings at Fizzywit
    • Miss
  • Swings at Tarric
    • 19 damage reduced to 0
  • Ishta
    • Casts toll of the dead on it
    • It fails
    • And they hide
  • Fizzywit
    • Does 15 damage with 2 attacks
  • Farkhom
    • Topples it and smashes it, it be dead
    • Probably dead
    • Hits it again to be sure
  • Giant scimitar and glass vial
    • Gold liquid (greater healing potion)
    • Also 7g 21s
  • Ishta comes back into room we all break into song
  • Tarric looks down the left hallway
  • 20-30 feet bends around a corner
    • Angles down
  • Looks the other way
  • Large cavern not far
  • We go towards the large cavern (not left… we are doomed)
  • Tarric checks into the room
    • There is some rubble and rocks
    • Something leathery under the rocks
    • General rubble
  • Tarric enters the room
    • Looks like the sandstone was crushed by bi-pedal things
  • Tarric investigates the leather!
    • Find a poor worn out purse
  • Fizzywit checks out the parchment
    • 750 theater producti…
    • Its a now kind of piece of paper
  • Its not a hat or ring according to Ishta so… onward!
  • Go to the other door and we check it out
    • Leads to another intersection
  • Tarric leads on into the intersection
    • Pauses and investigates
    • The tracks are small
  • Peaks both ways
    • Both lead to rooms
  • We go right so we are doomed I assume
  • Fizzywit has a dot on their head, its a light
  • Ishta says there is a light and tells me to duck so I duck
  • The dot may have vanished
    • We can't see it anyway
  • There is a room ahead
    • 25 by 25 room
    • Half collapsed
    • Crap on the floor
    • Stalactites
    • 50 feet up
    • Woah hey tall room
    • Center of the room is something twirling
  • The light is about 40 feet up
    • It seems to be obelisk shaped
    • Something cut into glowing red in different spots
      • The red glow shifts
    • Looks like some other things are floating around it
  • Ishta sends out the familiar to check it out
  • The owl starts careening
    • Bamfs it back in
  • Its definitely an obelisk
    • 6 feet long 3 feet wide at the base
    • Red looks familiar
      • Like writing
  • Fizzywit throws up a pebble and it accelerates super fast towards the ceiling
  • Ishta thinks its some kind of effect that modifies “grabbity”
  • Classic Tarvivkynaltoni “everything wants to go down always”
  • We are trying to fish for the obelisk
  • Crowbar and rope stays on the ceiling
  • Try to fish it again….
    • The crowbar is now floating near the obelisk
  • Somehow lassos the obelisk
    • We are all surprised
  • Tarric pulls the obelisk towards him
    • It comes easy and then angrily
    • It slams into Tarric takes 19 damage
      • Aka reverse falling
  • Fizzywit starts casting comprehend languages
  • Ishta does detect magic
    • The obelisk is magical!!!
  • Fizzywit turns into a sheep
    • Baaaaaaa
    • Magically sheep
  • The magic is strong
    • Baaaaaaa
  • Lots of baaaaing as the group tried to figure out the sheep
  • They interrogate sheepy-wit
  • Sheepy-wit reads the obelisk
  • Also can understand the party due to magical comprehension
  • Fizzywit
    • Obelisk is draconic
    • Written by someone named “Keefe
    • Gains advantage against magic
  • Tarric tries to grapples Sheepy-wit
    • Grapples the sheep
    • Drags Fizzywit into the other room
    • Angrily baaaing
  • Farkhom decides against dragging the obelisk
  • Debate on how to tie up sheepy-wit
  • Discuss shearing Sheepy-wit
  • Lots of baaaing
  • Everyone take rests and watches
 
Tirsay, Thirdden, Wolf Moon, 751 AC, Catacombs
  • Everyone wakes up, the Sheepy-wit is still a sheep
  • Baaaaaaaaaa
  • Tarric checks the obelisk again
    • No new information
    • Cracks in the stone
  • Tarric fails at understanding the runes
  • Tarric goes exploring
    • There is a junction
    • Baaaaaaaa
  • Something hits Tarric from behind and above
    • Tarric takes 9 damage slashing damage
    • Knocked prone
    • Something on top of Tarric that is huge and heavy
  • More slashing at Tarric
    • Takes 16 more damage and is flung down a hallway
  • Tarric yells for help!
    • Then stabs!
      • Poorly
      • Takes 13 points of damage
    • 2nd stab hits
      • 13 damage
    • Performs a stunning strike
    • Hits!
  • Tarric cannot see anything on top of them
    • Punches at it
    • 6 damage
  • Ishta moves in sees a black dog/cat with two legs splayed out against the wall 2 legs holding them down and 2 legs striking
    • Takes a shot at the creature
      • Not so much
  • Farkhom heads for the problem
    • Faster than they used to go
    • Throws an axe at him
      • Misses
    • 2nd axe throw
      • Misses again
  • Sheepy-wit
    • Charges the beast angrily baaaing at it
  • Beast attacks at Tarric
    • Does 33 damage
    • Get mangled pretty good and is down
    • Picks him up and moves away
  • Ishta pursues the monster
    • Hides
    • Shoots
    • Hits
      • 17 damage
    • Tries to trip it and does not work
  • Farkhom attacks!
    • Crit! And regular hit
    • 41 damage
  • Sheepy-Wit
    • Charges and attacks
    • Tries to lick Tarric back up
  • Tarric is barely alive
  • Ishta heals Tarric
    • For 3 whole health!
  • Baaaaaaaaaaaaaaaa
  • Tarric takes a potion as well
  • In a vaulted hall with fancy statues!
    • Baaaaaaaaaaa
    • 6 statues
    • Exit to the north
  • All the statues are different
    • Fancy lady princess statue with Eldorian writing
      • Crown of blossoms not of stone I dream a city…
      • Wearing a hat and ring
    • Weary figure bent over a plow
      • Plain carvings of wheat and maze
      • I sowed the seed and reaped the land then it emptied every hand….
    • Thin figure simple robes sitting at a loom
      • Threads of marble spilling across the floor
      • Shears held high
      • I stitched their pride and I hemmed their shame and cut the cloth…
    • Slender women chisel in one hand smooth stone face
      • I carve the city line by line a thousand faces none are mine
    • Broad shouldered main casting that net smile strong jaw
      • Stone net
      • The ocean fed us deep and wide; its secrets swim where I abide.
    • Warrior wearing plate broadsword
      • My shield was Phelandria my sword her last wall though stone calls my body I answer her call
  • Ishta checks out the princess statue
    • Farkhom helps!
    • Looks like a statue
  • Baaaaa
  • Maybe people turned to stone… maybe not
    • Who knows?
  • Discuss Farkhom’s masonry experience
  • Search the floor for things… not so much
  • Farkhom notices there is a clear glint to the sword that the knight has
    • Mithril sword
      • Fancy pantsy
      • Baaaaa
  • Ishta checks for traps and if the sword looks like it may come loose
  • We discuss grand larceny of the statue
    • Farkhom convinces the group not to do it
  • Ishta wants that sword
  • Farkum starts moving Ishta away
  • We head back to 4 exit room
  • And that is the end of the night
  • Baaaaaaa
Player Characters Present
Farkhom Blackkith
Fizzywit Thimbledown
Ishta Shal'Vistani
Tarric Shal'Munn
Report Date
04 Sep 2025
Primary Location
Secondary Location