Session 20: Baaa!
General Summary
Notes by Fizzywit Thimbledown
Menday, Thirdden, Wolf Moon, 751 AC, Catacombs
- Bones attack!!! Eeeeeek
- Ishta makes a stabby attacks
- 15 damage and a sweet sweet trip!
- Stays coherent
- Fizzywit does some stabbing
- 7 damage, its not great stabbing
- Farkhom
- Does some attacking!
- Hit and crit
- 20 damage
- Tarric
- Goes and stabs
- 27 damage with crit
- 10 punchy damage
- Red fire starts glowing in bone zone’s chest
- He stands up
- Swings at Farkum
- 16 damage reduced to 4ish
- Swings at Fizzywit
- Miss
- Swings at Tarric
- 19 damage reduced to 0
- Ishta
- Casts toll of the dead on it
- It fails
- And they hide
- Fizzywit
- Does 15 damage with 2 attacks
- Farkhom
- Topples it and smashes it, it be dead
- Probably dead
- Hits it again to be sure
- Giant scimitar and glass vial
- Gold liquid (greater healing potion)
- Also 7g 21s
- Ishta comes back into room we all break into song
- Tarric looks down the left hallway
- 20-30 feet bends around a corner
- Angles down
- Looks the other way
- Large cavern not far
- We go towards the large cavern (not left… we are doomed)
- Tarric checks into the room
- There is some rubble and rocks
- Something leathery under the rocks
- General rubble
- Tarric enters the room
- Looks like the sandstone was crushed by bi-pedal things
- Tarric investigates the leather!
- Find a poor worn out purse
- Fizzywit checks out the parchment
- 750 theater producti…
- Its a now kind of piece of paper
- Its not a hat or ring according to Ishta so… onward!
- Go to the other door and we check it out
- Leads to another intersection
- Tarric leads on into the intersection
- Pauses and investigates
- The tracks are small
- Peaks both ways
- Both lead to rooms
- We go right so we are doomed I assume
- Fizzywit has a dot on their head, its a light
- Ishta says there is a light and tells me to duck so I duck
- The dot may have vanished
- We can't see it anyway
- There is a room ahead
- 25 by 25 room
- Half collapsed
- Crap on the floor
- Stalactites
- 50 feet up
- Woah hey tall room
- Center of the room is something twirling
- The light is about 40 feet up
- It seems to be obelisk shaped
- Something cut into glowing red in different spots
- The red glow shifts
- Looks like some other things are floating around it
- Ishta sends out the familiar to check it out
- The owl starts careening
- Bamfs it back in
- Its definitely an obelisk
- 6 feet long 3 feet wide at the base
- Red looks familiar
- Like writing
- Fizzywit throws up a pebble and it accelerates super fast towards the ceiling
- Ishta thinks its some kind of effect that modifies “grabbity”
- Classic Tarvivkynaltoni “everything wants to go down always”
- We are trying to fish for the obelisk
- Crowbar and rope stays on the ceiling
- Try to fish it again….
- The crowbar is now floating near the obelisk
- Somehow lassos the obelisk
- We are all surprised
- Tarric pulls the obelisk towards him
- It comes easy and then angrily
- It slams into Tarric takes 19 damage
- Aka reverse falling
- Fizzywit starts casting comprehend languages
- Ishta does detect magic
- The obelisk is magical!!!
- Fizzywit turns into a sheep
- Baaaaaaa
- Magically sheep
- The magic is strong
- Baaaaaaa
- Lots of baaaaing as the group tried to figure out the sheep
- They interrogate sheepy-wit
- Sheepy-wit reads the obelisk
- Also can understand the party due to magical comprehension
- Fizzywit
- Obelisk is draconic
- Written by someone named “Keefe”
- Gains advantage against magic
- Tarric tries to grapples Sheepy-wit
- Grapples the sheep
- Drags Fizzywit into the other room
- Angrily baaaing
- Farkhom decides against dragging the obelisk
- Debate on how to tie up sheepy-wit
- Discuss shearing Sheepy-wit
- Lots of baaaing
- Everyone take rests and watches
Tirsay, Thirdden, Wolf Moon, 751 AC, Catacombs
- Everyone wakes up, the Sheepy-wit is still a sheep
- Baaaaaaaaaa
- Tarric checks the obelisk again
- No new information
- Cracks in the stone
- Tarric fails at understanding the runes
- Tarric goes exploring
- There is a junction
- Baaaaaaaa
- Something hits Tarric from behind and above
- Tarric takes 9 damage slashing damage
- Knocked prone
- Something on top of Tarric that is huge and heavy
- More slashing at Tarric
- Takes 16 more damage and is flung down a hallway
- Tarric yells for help!
- Then stabs!
- Poorly
- Takes 13 points of damage
- 2nd stab hits
- 13 damage
- Performs a stunning strike
- Hits!
- Tarric cannot see anything on top of them
- Punches at it
- 6 damage
- Ishta moves in sees a black dog/cat with two legs splayed out against the wall 2 legs holding them down and 2 legs striking
- Takes a shot at the creature
- Not so much
- Farkhom heads for the problem
- Faster than they used to go
- Throws an axe at him
- Misses
- 2nd axe throw
- Misses again
- Sheepy-wit
- Charges the beast angrily baaaing at it
- Beast attacks at Tarric
- Does 33 damage
- Get mangled pretty good and is down
- Picks him up and moves away
- Ishta pursues the monster
- Hides
- Shoots
- Hits
- 17 damage
- Tries to trip it and does not work
- Farkhom attacks!
- Crit! And regular hit
- 41 damage
- Sheepy-Wit
- Charges and attacks
- Tries to lick Tarric back up
- Tarric is barely alive
- Ishta heals Tarric
- For 3 whole health!
- Baaaaaaaaaaaaaaaa
- Tarric takes a potion as well
- In a vaulted hall with fancy statues!
- Baaaaaaaaaaa
- 6 statues
- Exit to the north
- All the statues are different
- Fancy lady princess statue with Eldorian writing
- Crown of blossoms not of stone I dream a city…
- Wearing a hat and ring
- Weary figure bent over a plow
- Plain carvings of wheat and maze
- I sowed the seed and reaped the land then it emptied every hand….
- Thin figure simple robes sitting at a loom
- Threads of marble spilling across the floor
- Shears held high
- I stitched their pride and I hemmed their shame and cut the cloth…
- Slender women chisel in one hand smooth stone face
- I carve the city line by line a thousand faces none are mine
- Broad shouldered main casting that net smile strong jaw
- Stone net
- The ocean fed us deep and wide; its secrets swim where I abide.
- Warrior wearing plate broadsword
- My shield was Phelandria my sword her last wall though stone calls my body I answer her call
- Ishta checks out the princess statue
- Farkhom helps!
- Looks like a statue
- Baaaaa
- Maybe people turned to stone… maybe not
- Who knows?
- Discuss Farkhom’s masonry experience
- Search the floor for things… not so much
- Farkhom notices there is a clear glint to the sword that the knight has
- Mithril sword
- Fancy pantsy
- Baaaaa
- Ishta checks for traps and if the sword looks like it may come loose
- We discuss grand larceny of the statue
- Farkhom convinces the group not to do it
- Ishta wants that sword
- Farkum starts moving Ishta away
- We head back to 4 exit room
- And that is the end of the night
- Baaaaaaa
Player Characters Present
Farkhom Blackkith
Fizzywit Thimbledown
Ishta Shal'Vistani
Tarric Shal'Munn
Farkhom Blackkith
Fizzywit Thimbledown
Ishta Shal'Vistani
Tarric Shal'Munn