Qesa Huss
A half-orc woman who has pledged herself to the Daughters of Light. She was a low level thief during the battle of Penthos 25 years ago and was attacked by a few members of the Adherents of Iron. The incident left her scarred and terrified and she soon moved north to Copenhaus. After spending many years on the run from the law she ran into the clerics known as the Daughters of Light.
The Daughters gave her a real chance to start over, to expunge her record and dedicate herself to a greater cause.
The Daughters gave her a real chance to start over, to expunge her record and dedicate herself to a greater cause.
Physical Description
General Physical Condition
Class & Level: Cleric 6 (Domain of Order)
Background: Criminal
Alignment: Lawful Good
COMBAT
AC 15 ... Armor worn: scale mail, shield
45 hit points
Mace. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+2 bludgeoning damage.
Light Crossbow. Ranged Weapon Attack: +2 to hit. Hit: 1d8-1 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)
Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 14 Dexterity saving throw or takes 2d8 radiant damage. (No damage if made save.)
FEATURES, TRAITS, SPECIAL ABILITIES Criminal Background [PHB p. 129] • Feature: Criminal Contact. • Traits: Used to smuggle restricted weapons. Frigid manner. • Ideal: The corrupt rulers must be overthrown. • Bond: Looking to escape death sentence. • Flaw: Ruthless toward victims. Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons • Tools: gaming set (dice set), thieves' tools • Saving Throws: Wisdom, Charisma • Skills: Deception, Intimidation, Medicine, Religion, Stealth • Languages: Common, Orc Half-Orc Traits [PHB p. 40] • Creature Type: Humanoid • Age: 22 years old • Medium Size (5' 10", 207 lbs.) • Darkvision (60 feet) • Menacing (Intimidation) • Relentless Endurance (0 h.p. to 1 h.p.) • Savage Attacks (extra damage on crit) Cleric Class Features [PHB p. 57, TCoE p. 31] • Ritual Casting • Voice Of Authority (spell grants ally reaction attack) • Channel Divinity (2 uses betw. short or long rests) • Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged) • Destroy Undead (CR 1/2 or lower) • Channel Divinity: Order's Demand (action to charm within 30 feet) • Embodiment Of Law (cast enchantment as bonus action) Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 14 Dexterity saving throw or takes 2d8 radiant damage. (No damage if made save.) Spellcasting [PHB p. 201] Spell Attack Modifier +6 Spell Save DC 14 Cantrips Known: Guidance, Light, Resistance, Sacred Flame, Spare the Dying Prepared Spells 1st Level (4 slots): Command*, Heroism*, Cure Wounds, Bane, Inflict Wounds 2nd Level (3 slots): Hold Person*, Zone Of Truth*, Enhance Ability, Augury, Locate Object 3rd Level (3 slots): Mass Healing Word*, Slow*, Remove Curse, Clairvoyance, Dispel Magic EQUIPMENT & TREASURE Carried Gear [PHB, p. 143]: scale mail (AC 14), shield (AC +2), mace, belt pouch, crowbar, set of dark common clothes with a hood. (This load is about 111 lbs.; add 1 lb. per 50 coins carried.) Coins & Gems: 536 gold pieces (gp 72 silver pieces (sp 55 copper pieces (cp 3 gems (worth 50 gp each)
Background: Criminal
Alignment: Lawful Good
- +3 proficiency bonus
- Strength 15
- +2 ... Strength Ability Checks
- Dexterity 8
- Constitution 15
- +2 ... Constitution Ability Checks
- Intelligence 10
- Wisdom 17
- +3 ... Wisdom Ability Checks
- +6 ... Medicine Skill *
- Charisma 12
- +1 ... Charisma Ability Checks
COMBAT
AC 15 ... Armor worn: scale mail, shield
45 hit points
Mace. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+2 bludgeoning damage.
Light Crossbow. Ranged Weapon Attack: +2 to hit. Hit: 1d8-1 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)
Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 14 Dexterity saving throw or takes 2d8 radiant damage. (No damage if made save.)
FEATURES, TRAITS, SPECIAL ABILITIES Criminal Background [PHB p. 129] • Feature: Criminal Contact. • Traits: Used to smuggle restricted weapons. Frigid manner. • Ideal: The corrupt rulers must be overthrown. • Bond: Looking to escape death sentence. • Flaw: Ruthless toward victims. Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons • Tools: gaming set (dice set), thieves' tools • Saving Throws: Wisdom, Charisma • Skills: Deception, Intimidation, Medicine, Religion, Stealth • Languages: Common, Orc Half-Orc Traits [PHB p. 40] • Creature Type: Humanoid • Age: 22 years old • Medium Size (5' 10", 207 lbs.) • Darkvision (60 feet) • Menacing (Intimidation) • Relentless Endurance (0 h.p. to 1 h.p.) • Savage Attacks (extra damage on crit) Cleric Class Features [PHB p. 57, TCoE p. 31] • Ritual Casting • Voice Of Authority (spell grants ally reaction attack) • Channel Divinity (2 uses betw. short or long rests) • Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged) • Destroy Undead (CR 1/2 or lower) • Channel Divinity: Order's Demand (action to charm within 30 feet) • Embodiment Of Law (cast enchantment as bonus action) Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 14 Dexterity saving throw or takes 2d8 radiant damage. (No damage if made save.) Spellcasting [PHB p. 201] Spell Attack Modifier +6 Spell Save DC 14 Cantrips Known: Guidance, Light, Resistance, Sacred Flame, Spare the Dying Prepared Spells 1st Level (4 slots): Command*, Heroism*, Cure Wounds, Bane, Inflict Wounds 2nd Level (3 slots): Hold Person*, Zone Of Truth*, Enhance Ability, Augury, Locate Object 3rd Level (3 slots): Mass Healing Word*, Slow*, Remove Curse, Clairvoyance, Dispel Magic EQUIPMENT & TREASURE Carried Gear [PHB, p. 143]: scale mail (AC 14), shield (AC +2), mace, belt pouch, crowbar, set of dark common clothes with a hood. (This load is about 111 lbs.; add 1 lb. per 50 coins carried.) Coins & Gems: 536 gold pieces (gp 72 silver pieces (sp 55 copper pieces (cp 3 gems (worth 50 gp each)
Current Location
Species
Age
39
Children
Sex
Female
Eyes
Dark Green
Hair
Long Black dreads
Skin Tone/Pigmentation
Dull Green
Height
6'2"
Weight
178
Belief/Deity
Vellenox
Aligned Organization
Comments