Clatter Star Character in Tanaheim | World Anvil
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Clatter Star

A high level thief working with the Diligent Corbomites

Physical Description

General Physical Condition

Race: Tiefling Class & Level: Rogue 7 (Thief) Background: Folk Hero Alignment: Lawful Evil Experience: 24,610 xp   ABILITY SCORES & ABILITIES (* includes +3 proficiency bonus; ** includes expertise, if any)   Strength 8 -1 ... Strength Ability Checks -1 ... Strength Saving Throws +2 ... Athletics Skill * 120 lbs. ... Maximum Carrying Capacity 240 lbs. ... Max. Push or Drag (Speed -5 ft.) 240 lbs. ... Maximum Lift   Dexterity 17 +3 ... Dexterity Ability Checks +6 ... Dexterity Saving Throws * +3 ... Acrobatics Skill +9 ... Sleight of Hand Skill ** +9 ... Stealth Skill **   Constitution 14 +2 ... Constitution Ability Checks +2 ... Constitution Saving Throws   Intelligence 14 +2 ... Intelligence Ability Checks +5 ... Intelligence Saving Throws * +2 ... Arcana Skill +2 ... History Skill +5 ... Investigation Skill * +2 ... Nature Skill +2 ... Religion Skill   Wisdom 10 +0 ... Wisdom Ability Checks +0 ... Wisdom Saving Throws +3 ... Animal Handling Skill * +0 ... Insight Skill +0 ... Medicine Skill +0 ... Perception Skill +3 ... Survival Skill *   Charisma 14 +2 ... Charisma Ability Checks +2 ... Charisma Saving Throws +2 ... Deception Skill +2 ... Intimidation Skill +2 ... Performance Skill +2 ... Persuasion Skill   COMBAT [PHB p. 189]   10 ... Passive Perception +3 ... Initiative Modifier   Armor Class 14 ... Armor worn: Leather armor   30 ft. Speed ... Base distance per move   52 hit points ... 7d8 Hit Dice   Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d8+3 piercing damage.   Shortbow. Ranged Weapon Attack: +6 to hit. Hit: 1d6+3 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed.)   Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. 1d4+3 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)   Sneak Attack: Once per turn, deal extra damage to one creature hit if attack with advantage using finesse or ranged weapon. Don't need advantage if an enemy of the target is within 5 feet of it, enemy isn't incapacitated, and you don't have disadvantage on attack.   FEATURES, TRAITS, SPECIAL ABILITIES   Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor • Weapons: simple weapons, hand crossbow, longsword, rapier, shortsword • Tools: one set of artisan's tools, vehicles (land), thieves tools • Saving Throws: Dexterity, Intelligence • Skills: Animal Handling, Athletics, Investigation, Sleight of Hand, Stealth, Survival • Languages: Common, Thieves' Cant, Infernal   Tiefling Traits [PHB p. 42] • Age: 31 years old • Medium Size (5' 6", 155 lbs.) • Darkvision (60 feet) • Hellish Resistance (vs. fire) • Infernal Legacy (Charisma-based; Thaumaturgy cantrip, Hellish Rebuke [as 2nd level] and Darkness spells each once per day)   Rogue Class Features [PHB p. 94] • Expertise (prof. noted with **) • Sneak Attack (+4d6) • Thieves' Cant (slang speak in code) • Cunning Action (Dash, Disengage or Hide) • Fast Hands (Cunning Action Sleight Of Hand, thieves' tools, use object) • Second-Story Work (fast climb, double jump distance) • Uncanny Dodge (use reaction for half damage vs. attack you can see) • Evasion (area effect half or no damage)     Folk Hero Features [PHB p. 131] • Rustic Hospitality   EQUIPMENT & TREASURE   Carried Gear (PHB, p. 143): leather armor (AC 11), rapier, two (2) daggers, shortbow and 20 arrows, carpenter's tools (hammer, nails, saws, etc.), belt pouch, set of common clothes, iron pot, shovel   Coins & Gems: 609 gold pieces (gp 62 silver pieces (sp 70 copper pieces (cp 2 gems (worth 50 gp each)
Current Location
Species
Year of Birth
2956 42 Years old
Children
Gender
Female
Eyes
Purple
Hair
Long and black
Skin Tone/Pigmentation
Red
Height
6’
Weight
120

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