Arbuck Kettlebloode (deceased) Character in Tanaheim | World Anvil
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Arbuck Kettlebloode (deceased)

A dwarven man working for the Diligent Corbomites. He was recently killed when Karnak materialized into his room and killed him with summoned bears.

Physical Description

General Physical Condition

Race: Mountain Dwarf Class & Level: Fighter 7 (Champion) Background: Noble Alignment: Lawful Evil Experience: 23,690 xp   ABILITY SCORES & ABILITIES (* includes +3 proficiency bonus; ** includes expertise, if any)   Strength 20 +5 ... Strength Ability Checks +8 ... Strength Saving Throws * +6 ... Athletics Skill 300 lbs. ... Maximum Carrying Capacity 600 lbs. ... Max. Push or Drag (Speed -5 ft.) 600 lbs. ... Maximum Lift   Dexterity 13 +1 ... Dexterity Ability Checks +1 ... Dexterity Saving Throws +2 ... Acrobatics Skill +2 ... Sleight of Hand Skill +2 ... Stealth Skill (Disadv.)   Constitution 16 +3 ... Constitution Ability Checks +6 ... Constitution Saving Throws *   Intelligence 8 -1 ... Intelligence Ability Checks -1 ... Intelligence Saving Throws -1 ... Arcana Skill +2 ... History Skill * -1 ... Investigation Skill -1 ... Nature Skill -1 ... Religion Skill   Wisdom 12 +1 ... Wisdom Ability Checks +1 ... Wisdom Saving Throws +4 ... Animal Handling Skill * +1 ... Insight Skill +1 ... Medicine Skill +4 ... Perception Skill * +1 ... Survival Skill   Charisma 10 +0 ... Charisma Ability Checks +0 ... Charisma Saving Throws +0 ... Deception Skill +0 ... Intimidation Skill +0 ... Performance Skill +3 ... Persuasion Skill *   COMBAT [PHB p. 189]   14 ... Passive Perception +1 ... Initiative Modifier   Armor Class 18 ... Armor worn: Chain mail and shield   25 ft. Speed ... Base distance per move   67 hit points ... 7d10 Hit Dice   Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.)   Javelin. Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)   Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet.   FEATURES, TRAITS, SPECIAL ABILITIES   Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons, battleaxe, handaxe, throwing hammer, warhammer • Tools: one type of gaming kit, brewer's supplies • Saving Throws: Strength, Constitution • Skills: Animal Handling, History, Perception, Persuasion • Languages: Common, Dwarvish, Orc   Mountain Dwarf Traits [PHB p. 20] • Age: 71 years old • Medium Size (4' 6", 196 lbs.) • Speed not reduced by heavy armor • Darkvision (60 feet) • Dwarven Resilience (versus poison) • Dwarven Armor Training (light, med.) • Dwarven Combat Training (var. weapons) • Tool Proficiency (brewer's supplies) • Stonecunning (stonework lore)   Fighter Class Features [PHB p. 70] • Fighting Style (Protection) • Second Wind (regain 1d10+7 h.p.) • Action Surge (extra action in turn once betw. short rests) • Improved Critical (crit on 19 or 20) • Extra Attack (2/attack) • Remarkable Athlete (boost jumping and non-prof. Str, Dex, Con skills)     Noble Features [PHB p. 135] • Position of Privilege   EQUIPMENT & TREASURE   Carried Gear (PHB, p. 143): chain mail armor (AC 16), shield (AC +2), longsword, javelin, set of fine clothes, a signet ring, a scroll of pedigree, a purse   Coins & Gems: 688 gold pieces (gp 28 silver pieces (sp 31 copper pieces (cp 11 gems (worth 50 gp each)
Current Location
Date of Birth
2909
Year of Birth
2909 89 Years old
Children
Gender
Male
Eyes
Dark brown
Hair
Black and long, huge braided beard
Skin Tone/Pigmentation
Dark brown
Height
4’
Weight
250

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