The Last Stand of Intransica
The Conflict
Prelude
The Triumverate, a uniting of forces between the embittered Orcs, the vengeful Drow, and the calculating Dreadlords of the Ten Hells, had sought to join forces to conquer T'sara, or as much as they could possibly claim for themselves. Total success had seemed likely, as the dwarves had retreated to their holds. The Elves were in a seeming draw with their Drow kin, but the Orcs had conquered all but one of the human lands. It was widely feared that if Intransica were to fall, that the elves would be left to face the entire Triumverate themselves, and be completely outmatched.
A disparate force of refugees and rebels from the surrounding lands descended upon Intransica, preparing to make a final stand against the feared and undefeated Orcish general, Kirgath.
Outcome
Aftermath
As humans regained their freedom, Instransica, now lead by this godlike soldier, grew to become a true nation-state, with larger nations willing to submit to Intransican rule.
Historical Significance
Legacy
The Triumverate was destroyed. The Drow lost all of the land they had claimed, save a small island. The Dread Lords would retreat to their invasion point, known now as World's End, where they would continue to wage their own stalemated war against the living. The orcs, for their part, fell somewhere in betweeen. Most of the Orcish conquered lands were lost, and even lost most of their ancestral territory from the dawn of the First Age. The Empire developed a genocidal grudge towards the Orcs, seeing their existance as an existential threat to human kind. The Krag'Ash tribes would mount a defense against the Empire that would permit their survival, but far be it from a thriving existance. In the centuries since the recognized end of the Triumverate War, the fervor for the expellation of the orcs has diminished. So long as they do not enter into Imperial lands, they are allowed to continue existing.
This sounds like a take on Warhammer 40k in a fantastical setting. Nothing wrong with that at all; lots of good war stuff to mine, there. :) But a soldier like this, that turns the tide of a war through unique abilities, has a name, and if they don't, that's because someone made great efforts to remove that name from history (like, say, the Eternal Emperor he later became; and if he did that, why did he do it? Especially someone who has enough ego to make himself an Emperor. Or, does that Emperor no longer exist, and is the Eternal Empire no more? Also, I'd love to hear more about the specifics of those amazing abilities, and how this battle resulted in the Drow getting pommeled so completely when it was the Orcs who assaulted the humans. There's some unexplained cause and effect there that would be really interesting to get into, although we'd need no more than the most cursory details in this article. Just a few suggestions to give you places to go with this. But overall, cool article, and I am always a sucker for "underdog comes swinging from behind and the tides are turned at the last minute" stories :)
So, this would be for a homebrewed Pathfinder 2E game, but I recognize that there's pretty strong overlap. To your comment, The Eternal Emperor DID erase his name from texts so that none would know who he previously was. The why on that would be a GM secret. The wider context of how the battle turned over and the Emperor's abilities are notable gaps. That this is background lore that would have taken place long before the players start the game makes most of those details unnecessary. I greatly appreciate your input and your comments.