Thieves Guild Organization in Survie multi 3.5 | World Anvil

Thieves Guild

The Thieves Guild is a renowned and infamous faction of thieves operating throughout the various provinces of Survie multi 3.5. Originally based off a guild from Survie multi 2.0, the guild overtook the many unorganized outlaw groups across the world, having them adopt a set of small rules and giving them order.  

Background

  Based and headquartered in The Ragged Flagon beneath the city of Oxenfurt, members of the Thieves Guild are renowned for causing trouble in the city and are held largely responsible for the corruption of the city's markets. Members of the guild specialize in stealing objects of varying value or loaning gold to potential entrepreneurs or to help someone pay off their debts, in hopes of a payback.   The guild has a strong hold in politics and law enforcement due to their ability to bribe, intimidate and extort the officials and guards of any hold by exploiting their greed or by threatening to reveal embarrassing and potentially damning secrets to the public.   It is recognized as the largest criminal institution, so much so that the empire sometimes collaborates with it for certain business. Nevertheless, its notoriety came mainly from the fact that it was for a while the only criminal organization for a moment.

History

Second Era

The original Thieves Guild was founded in Survie multi 2.0, in a rift located on the southern east of the spawn. The exact founding date is unknown.  

Third Era

It was during the third era that the guild really flourished. After settling in Oxenfurt, she grew up influential enough to become an important pillar of the city. His influence extended to the cities of Olymphia and Wyzima, where there are other hideouts in the guild. A rumor claims that the main members of the guild would be the members of the Triad but what can be assured is his attachment to the empire.
Type
Illicit, Other
Leader

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