Honor Company Military Formation in Sundered Cosmos | World Anvil
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Honor Company

Composition

Manpower

Stalwart Warden

White, Red , Medium, Humanoid, Dwarf, Champion, Officer 9
Sense Black
Items Clan Dagger, +1 Disrupting Striking Warhammer, +1 Full-Plate , Steel Shield
  • AC 25; Fort +21 , Ref +18 , Will +18
  • HP 198
Death Warden (Dwarf, Heritage) if a Tomb Warden succeeds against a Necromantic Effect they get a critical success instead.
Retributive Strike When an enemy wounds an ally of a Stalwart Warden they grant their protection to that ally and strike thier foe. The ally gains 6 resistance to all damage against the triggering damage. If the foe is within reach, they make a melee Strike against it.
Paladin's Smite  You surround Black targets in a punishing halo. If you hit with your Retributive Strike, the target takes 2 persistent White, Red damage.
Divine Grace +2 Circumstance Bonus to Spell Saves
Aura of Courage Whenever a warden becomes frightened, reduce the condition value by 1 (to a minimum of 0). At the end of your turn when they would reduce your frightened condition value by 1, they also reduce the value by 1 for all allies within 15 feet.
Toughness, Mountain's Stoutness
Shield Block Hardness 5, BT 10
Speed 20 ft
Melee Warhammer +19 +14 / +9 (Shove ), Damage bludgeoning Disruption and Enfeebled to Undead
Divine Focus Spells 1 Focus Point, DC 25, attack +17 ; 1st Lay on Hands, Protector's Sacrifice;
SmiteThe Warden's Warhammer does an additional 4 damage to Black or Red Alignments
Champions of the First Clan rise to positions of prominence among the defenders of fallen ancestors.
— Many Hands
 

Tomb Sergeant

White, Black, Medium, Humanoid, Dwarf, Fighter, Officer 5
Intimidating Prowess
Items Clan Dagger, Dwarven Waraxe, Scale Mail, Steel Shield
  • AC 22; Fort +12 , Ref +12 , Will +9
  • HP 21
Death Warden (Dwarf, Heritage) if a Tomb Warden succeeds against a Necromantic Effect they get a critical success instead.
Bravery
Shield Block Speed 20 ft
Melee dwarven waraxe +15 +10 / +5 (Sweep, Two-Hand 1d12 , ), Damage slashing
Dwarven Weapon Cunning
Attack of Opportunity
Power Attack slashing Two-Handed
Intimidating Strike (Emotion, Fear, Fighter, Mental ) The Tomb Sergeant's blow not only wounds creatures but also shatters their confidence. On a melee Strike. If they hit and deal damage, the target is Frightened 1, or frightened 2 on a critical hit.
The Tomb Sergeants command Squads of tomb wardens in defense of the Hold
— Many Hands
Type
Security
Overall training Level
Elite
Assumed Veterancy
Decorated/Honored
Parent Formation

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