Plasma Weapons in Sternwald Sector | World Anvil

Plasma Weapons

Name  Range RoF    Damage Type Pen Clip Reload Special Availability
Plasma Pistol 30m s/2/- 1d10+6 E 6 10 3 Full Overheats, Maximal, Corrosive (6) Very Rare
Plasma Pistol, Astartes 30m s/2/- 1d10+10 E 8 12 3 Full Overheats, Maximal, Corrosive (8) Astartes
Plasma Gun 90m s/2/- 1d10+7 E 6 40 5 Full Overheats, Maximal, Corrosive (6) Very Rare
Plasma Gun, Astartes 100m s/2/- 1d10+12 E 10 24 5 Full Overheats, Maximal, Corrosive (10) Astartes
Plasma Cannon 120m s/-/- 2d10+10 E 8 16 5 Full Overheats, Maximal, Blast (1), Corrosive (8) Extremely Rare
Plasma Cannon, Astartes 150m s/-/- 2d10+12 E 10 16 5 Full Overheats, Maximal, Blast (2), Corrosive (10) Astartes

Qualities:

Corrosive (x): The weapon reduces the Armor value on the affected location by (x). Any over reduction is lost and does not affect the target. If (x) is not specified it is 1d10.
Maximal: Weapon gains: +10m Base range, +1d10 Damage, +2 Pen, Blast (+1), and Recharge (1)
Overheats: 91%+ on the BS test and the weilder takes a hit to the arm carrying the weapon equal to the Damage of the shot, pen . They may drop the weapon to avoid taking damage. The shot misses the target, the weapon may not fire for two additional rounds as it cools.

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