Melta Weapons in Sternwald Sector | World Anvil

Melta Weapons

Name Range RoF    Damage Type Pen Clip Reload Special Availability
Melta Pistol, Inferno 10m s/-/- 2d10+10 E 12 3 Full Melta,  Near Unique
Melta Pistol, Inferno, Sororitas 10m s/-/- 2d10+2 E 10 6 Full Melta, Reliable Near Unique
Melta Pistol, Astartes 10m s/-/- 2d10+12 E 12 4 Full Melta Astartes
Melta Gun 20m s/-/- 2d10+10 E 12 5 Full Melta Very Rare
Melta Gun, Astartes 30m s/-/- 2d10+14 E 12 6 2 Full Melta Astartes
Multi-Melta 60m s/-/- 2d10+16 E 12 12 1 Full Melta, Blast (1) Extremely Rare
Multi-Melta, Astartes 60m s/-/- 2d10+16 E 12 12 2 Full Melta, Blast (1) Astartes
  Qualities:

Blast (x): The weapon affects the targeted square and squares radiating out in (x) meters from the center.  See DH2 Rule book for guidance in calculating the layout.
Melta: Unless the target is Size (6) or has the Demonic or From Beyond, they must Spend a Fate Point to avoid instant death.  Those doing so are reduced to 1 wound.  Some armors include a Ceramic upgrade that requires the wearer to take damage etc. normally. (Pen and Damage as usual).
Reliable: The weapon suffers a malfunction  on 95%+ and a catastrophic failure on a 00.

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