Kevolari Venture
Speed 6; Maneuverability good (turn 1) ; Drift 1
AC 14; TL 12
HP 55; DT —; CT 11
Shields basic 20 (forward 5, port 5, starboard 5, aft 5)
Attack (Forward) light laser cannon (2d4)
Attack (Turret) high explosive missile launcher (4d8)
Power Core Pulse Gray (100 PCU Drift Engine Signal Basic; Systems basic computer, budget mid-range sensors, crew quarters (common), mk 3 armor, mk 1 defenses; Expansion Bays cargo holds (3), physical science lab; Modifiers +2 Piloting; Complement 6
Crew
Captain Bluff +5 (1 rank), Computers +5 (1 rank), Diplomacy +5 (1 rank), gunnery +5, Intimidate +5 (1 rank), Piloting +7 (1 rank)
Engineer Engineering +5 (1 rank)
Gunners (2) gunnery +5
Pilot Piloting +12 (1 rank)
Science Officer Computers +10 (1 rank)
Source Starfinder Core Rulebook pg. 310Remove these ads. Join the Worldbuilders Guild
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