Elf

An elf (plural elves) is a type of sapient species in Solace. Elves appear nearly everywhere in the the world, but especially in their cities of Mourne, Meander, and Endeavor, being mentioned in the histories of Solace since the time of The Primal Peace. Their appearance and abilities can change drastically based on their environment or heritage, usually only identified as elves by their innate magic, pointed ears, and general physical beauty. Little is known about them, as they keep their secrets guarded to all but the closest of the elve inner circles.  

History

Elves are characterized as Fey beings with magical powers and supernatural beauty, ambivalent towards everyday people and capable of either helping or hindering them based on their whims. This reputation comes from their actions during the Primal Peace, and their involvement in every major conflict for the last 1300 years. In many ways they are the most advanced people in Solace, able to control magics beyond the imagination of most, just as the Draego once did. However, the details of these beliefs have varied considerably over time and space, and have flourished into both hatred and admiration in differing cultures. Some people like their allies in Felize, choose to use the elves as an example, and model their laws and society to mirror some aspects of elven culture. Others like the Hobgoblin tribes have sworn a blood oath against them, and kill them on sight when they are seen in their territories. Regardless of how the world sees them, they keep some of the most well fortified cities in all of Solace, they are functionally immortal which gives them an unparalleled ability to gather knowledge and experience, and their magical physiology makes them exceptionally fast and nimble.

In Game Traits

Base Movement Speed: 8 Tiles   Average Size: 5 to 7 Feet tall, 80 to 250 pounds   Racial Bonuses: +3 to Dexterity, +2 to your choice of Intelligence/Wisdom/Constitution/Charisma, Elf Proficiencies, Elf Type Bonus

Physical Traits

Can survive without food for up to 40 weeks*, Survives without sleep, Can survive without water for 20 weeks*, Can survive without air for 30 to 40 minutes* *Aquatic Elves can survive without water or air indefinitely *Certain types of Elves have evolved past a physical need for food and air   Sexually Androgynous-There are very few traits that differentiate a male from a female outside of chosen gender expressions.   Puberty-Age 21   Full Adulthood-Mid to Late 100's   Elvish   Reproduction-Altrical Species, Pregnancy lasts for 36 months, Able to interbreed with other species   Magical physiology, Omnivorous

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