Dragonborn
Dragonborn are incredibly common in
Themorin and are descendants of the Dragons that live there. After
Humans and
Halflings they are the most common race to find.
In imperial society,
Dragonborn are seen as a noble and powerful race, almost superior to other humanoids. To have the blood of a dragon course through you is considered a blessing in
The Empire.
Dragonborn are most commonly found in the imperial military as officers or elite soldiers and many of them hold titles of nobility.
Dragonborn are most common in the
Westrealm, which is considered to be the heart of
The Empire. But
Dragonborn can be found all over
Themorin nowadays, especially in larger settlements and cities.
Humans
Humans are the most common humanoid race of
Themorin and they can be found everywhere throughout
The Empire.
Humans are found in all facets of society, from the poorest to the rich.
Halflings
Halflings are the second most common race in
Themorin, right after the
Humans. They originate from the
Southrealm, where they used to live in small peaceful communities until
Humans came from the north and brought the idea of monarchy along. The
Halfling clans united under the new kingdom
Sutherland, and spread into the rest of
Themorin through trade and tourism, especially to the old
Westerlund. With the rise of
The Empire, they quickly established themselves as capable merchants with their natural knack for economics. Nowadays they can be found everywhere in
The Empire, but mostly in the
Southrealm and
Westrealm.
In society,
Halflings are most commonly farmers, merchants, or work in gastronomy. They run business like no other and some clans are among the wealthiest families of
The Empire.
Aasimar and Tieflings
Both,
Aasimar and
Tieflings are extremely rare, but do exist in
Themorin. Their birth is seen as an omen of something big, usually bad.
In ancient Themorian lore,
Aasimar are seen as heralds and champions of the gods. From birth they are destined for greatness. However, since the rise of
The Empire and the
Imperial Inquisition, this view is seen as herecy agains
Emperor as divine leader.
Aasimar are hunted by the
Inquisition and either made into champions of the
Emperor, or disposed of before they can become a threat to the unified
Empire. Because of that, most
Aasimar hide their divine heritage as best they can and live simple, unfulfilled lives against the calling of their dreams and visions.
Tieflings on the other hand have always been seen as a sign of evil in the bloodline. It's believed that having a
Tiefling child means the bloodline is cursed and because of that
Tieflings are unwelcome outcasts. Those that aren't killed at birth, are abandoned or raised in secret. Even with the rise of
The Empire that didn't change. Even the
Imperial Inquisition treats
Tieflings as demonic brood and will in most instances dispose of them on sight.
Kalashtar
To be continued...
Shifters
Deep in the forests of the
Westrealm live small communities of
Shifters. They mostly keep to themselves and avoid
The Empire altogether, prefering their simple life close to nature in the woods.
On rare occasion, a
Shifter may become curious and set out to leave their tribe and travel through
Themorin. They do stand out to the average imperial populace, but are usually treated like any other stranger. However, especially in rural areas, farmers are quick to blame them for missing lifestock that may actually be caused by wild wolves or other animals.
Shifters usually communicate in Bervalan, a language that is very primal and has no written script. Instead, they paint and carve to immortalize their stories.
Kobolds
Most
Kobolds of
Themorin are dragon worshipping menaces who serve a dragon and live in their lair, occasionally attacking smaller imperial settlements. Some
Kobolds have accepted the
Emperor as their dragon overlord and became civilised citizens of
The Empire. They mostly live in their own communities secluded from other races, where they can worship the
Emperor and work for him.
The
Imperial Inquisition is making efforts to integrate more and more
Kobold clans into
The Empire by spreading the word of the
Emperor.
Kobolds are inventive and diligent servants of the
Emperor and mostly used to work mines, build and maintain infrastructure and do all other kinds of menial tasks.
Many
Kobolds also regard
Dragonborn as some form of larger, more Dragon-like
Kobolds and believe that any
Kobold can become a
Dragonborn if their faith in their Dragon overlord is strong enough. A hopeless superstition, but a useful one to
The Empire. Because of this,
Dragonborn are regarded as superior by most civilised
Kobolds of
Themorin.
The
Feylands are home to
Elves, Dwarves and all kinds of fey creatures, which is why
The Empire refers to this continent as the "Feylands".
Elves
Elves count among the most common race in the
Feylands. There are generally 3 types of
Elves inhabiting the
Feylands:
Wood Elves,
High Elves, and
Drow.
Generally, all
Elves speak
Feyspeak and some dialect of
Elvish, with the
Drow being an exception, as most of their clans speak Undercommon instead of
Feyspeak.
Wood Elves
Wood Elves inhabit the forests of the
Feylands and live in tribal communities. They're very close to nature and form Druidic Circles.
Wood Elves generally keep to themselves rarely venture out of their forests. Some tribes are rather territorial and will drive away outsiders who trespass in their hunting grounds or homes, but most are peaceful and while still cautious, very curious whenever outsiders come along. As long as they treat nature with respect, that is.
Wood Elves communicate in many different regional
Elvish dialects and generally don't really write things down. Instead, they carve and paint pictures to tell stories and pass their knowledge on directly through word of mouth. Their economy is based on trading and most communities don't have use for coins, except to repurpose them as accessories.
High Elves
The most numerous of the
Elven species, the
High Elves have long ago formed the kingdom
Malinorna. Their culture is based on milennia of tradition, but also quite advanced due to their pursuit of higher knowledge. When a
High Elf celebrates their 900th birthday, they enter their Matronal or Patronal phase. They are henceforth considered wise and experienced and therefore eligible for a seat among a special senate that holds special power within the kingdom. They advise the king and queen directly and usually deal with all kinds of official business and decisions in the name of the royal family.
Most
High Elves speak
Feyspeak and
Elvish. Depending on their upbringing and origin, they speak different dialects but generally a rather eloquent sounding version of the language compared to their
Wood Elf and
Drow brethren.
Drow
The
Drow are the most common race inhabiting the vast and complex cave systems deep beneath the
Feylands. They generally don't go above ground and aren't very welcome there anyway because of an age old legend.
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