Artificer Profession in Shattered Horizons | World Anvil
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Artificer

The 5th most common class after Spirtualist, Artificers are master of science and technology who use humanity's true gift of intelligence to survive the new world they will be thrust into. They supplement their lackluster stats with devices of their design.  
Subclasses
Architects: Architects are Artificers who focus on creating wondrous buildings, each with effects for those who work or live in them. They can also utilize the land itself to protect the works they build. if the war was not going on, then their skills would be better suited to creating space elevators or massive arcologies.   Alchemists: Alchemists are Artificers who focus on using magic and chemistry to brew potions, tinctures or bombs. they can also preserve and graft onto willing recipients the remains of monsters. some even create wholesale creatures from parts they have collected.   Enchanters: Enchanters are a class mixture between Mages and in the field are usually support casters. Their most potent skill is the ability to permanently imbue magic into items, granting new abilities based on the materials used. The most common subclass, as it guarantees a life away from the fighting.   Mechanists: Mechanists are artificers who create mechanical wonders, clockwork jetpacks, thinking engines, mechanical servitors. They also construct Golems, constructs that they can command directly to help fight. each golem takes a lot of time and effort to craft, so losing one can be a crippling blow.     Tailors: Tailors create fabrics imbued with the special properties of fantasy metals.

Career

Career Progression

Classless → Artificer → Subclass → Advanced Class → Ultimate Class.

Other Benefits

Simply being chosen for this gives one a comprehensive education in every human science and discovery the species ever made and lost. In addition, they gain an eidetic memory, so they won't lose this knowledge when they need it while tinkering. Finally, they gain complete immunity to Corruption from the Prima Materia, as the material seems to sense that they can shape it into what they want.

Operations

Materials

Many an artificer wishes they could get there hand on something like pure Prima Materia. they are the only   they all must settle for Cold Iron, Blacksand Iron, Hihi'irokane, and Mithral. Sometimes parts of monsters, symbolic of a creature, are often added to a creation to strenghten it.

Workplace

Artificers typically claim a building or large enough room as a workshop. The artificer in question will outfit it in line with their specialization. once set up, due to the tech base of modern earth, have CNC Machines,
Alternative Names
Tinkers,
Type
Engineering
Related Materials


Cover image: Wumian by Zhihui Su

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