Clockwork Modifications

Many clockwork crafters make a living off of modifying clockwork creations rather than creating them. Each of the following modifications takes 3d6 days to complete, and the clockwork creation must remain with the clockwork crafter for the duration. Some modifications can’t be applied to a creation if another, conflicting modification has already been applied to a creation.

Unless specified otherwise, a clockwork creation can’t have the same modification more than once. This also applies to clockwork creations that come with modifications already built into them. For example, the clockwork gardener has the Hidden Compartment modification, which means it can’t have that modification again and it can’t have the Chemical Reservoir modification.

   

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