Additional Control Rod

A clockwork crafter can make a duplicate of a clockwork creation’s control rod, allowing another creature to command the clockwork creation. If the clockwork creation receives conflicting commands from the creatures holding its control rods, it prioritizes the commands of the creature holding or carrying the original control rod.

At the GM’s discretion, counterfeit control rods can be made that mimic the control rods of other clockwork creations. Counterfeit control rods have a 25-percent chance of failing when the creature holding or carrying it commands the creation. If the percentile dice roll is a 1, the command fails and the creation spends its next turn attacking the creature holding the counterfeit rod.

Item type
Mechanical

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