Familiar Addition

This modification can be applied to only the assassin snake, clockwork kestrel, clockwork lantern, or watch owl. A clockwork creation with this modification can serve a spellcaster as a familiar. As part of the process of adding this modification, the spellcaster and the clockwork creation must spend at least 4 hours each day participating in a ritual led by the clockwork crafter. During the ritual, the spellcaster absorbs the power of the control rod, and the control rod breaks. Thereafter, the clockwork creation forms a magic, telepathic bond with the spellcaster.

While the two are bonded, the spellcaster can sense what the clockwork creation senses as long as they are within 1 mile of each other. While the clockwork creation is within 10 feet of the spellcaster, the spellcaster shares the clockwork creation’s Magic Resistance trait. If the clockwork creation is damaged but not destroyed, the spellcaster can pay half the clockwork creation’s purchase price to have it repaired, leaving this magical bond intact. Otherwise, the bond ends when the clockwork creation is destroyed.

Item type
Mechanical

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