Mechanics
Hit Points 6
Size Medium
Speed 30
Attribute Boosts
- Dexterity
- Intelligence
- Free
Attribute Flaw
Languages
- Trade Common
- Elven
- Additional languages equal to your Intelligence modifier (if it's positive)
Low-Light Vision
You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.
Mechanics
Hit Points 10
Size Medium
Speed 20
Attribute Boosts
Attribute Flaw
Languages
- Trade Common
- Dwarvish
- Additional languages equal to your Intelligence modifier (if it's positive)
Darkvision
You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white.
Mechanics
Hit Points 8
Size Medium
Speed 25
Attribute Boosts
Languages
- Trade Common
- Local dialect
- Additional languages equal to your Intelligence modifier (if it's positive)
Mechanics
Hit Points 10
Size Medium
Speed 25
Attribute Boosts
Languages
- Trade Common
- Local dialect
- Additional languages equal to your Intelligence modifier (if it's positive)
Darkvision
You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white.
Mechanics
Hit Points 6
Size Small
Speed 25
Attribute Boosts
Attribute Flaw
Languages
- Trade Common
- Goblin
- Additional languages equal to your Intelligence modifier (if it's positive)
Darkvision
You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white.
Mechanics
Hit Points 6
Size Small
Speed 25
Attribute Boosts
Attribute Flaw
Languages
- Trade Common
- Local dialect
- One additional language
- Additional languages equal to your Intelligence modifier (if it's positive)
Keen Eyes
Your eyes are sharp, allowing you to make out small details about concealed or even invisible creatures that others might miss. You gain a +2 circumstance bonus when using the Seek action to find hidden or undetected creatures within 30 feet of you. When you target an opponent that is concealed from you or hidden from you, reduce the DC of the flat check to 3 for a concealed target or 9 for a hidden one.
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