Aldric Yven-Datre Character in Seleim | World Anvil
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Aldric Yven-Datre (AHL'dric yee'vehn-DAHT'ray)

Aldric Yven-Datre (a.k.a. Corruptor)

Aldric originally wanted to be a soldier and fight for his country. However, due to poor health, he was unable to pass the physical exam. With his dream preemptively destroyed, Aldric turned to law and returned home. He entered the Yuridan Acadamy in Kanooshar. Over the next three years, he passed his classes at the top and graduated early. Determined not to lose an opportunity again, he secured an apprenticeship in the higher courts with a judge. He served there for five years before his mentor was called to be an advisor in the palace and he followed. At first, he was honest, kind, and hardworking, but as his mentor’s age continued to climb, more and more of the work was shunted to him until he was practically doing the nearly senile man’s job and just feeding him lines to give to the king. Behind his employer's back, he took to siphoning money away from the advisor's funds as he had concluded that he was the one actually doing the work. Using alchemy, he began creating poisons to advance his mentor’s senility. After a few years, he had the man moving as he liked while playing the part of the advisor’s assistant. However, his arrogance caught up to him and he attempted to pull more money than normal one year. This was discovered by the internal affairs bureau of the military. They brought it before the king who would have had him executed if not for his mentor, who stepped in to reduce the sentence, much to the shock of everyone assembled. He was forced to accompany him on his investigations around the country.
  • His skill with Alchemy  earned him the title of Lodawa, a designation given to those who have obtained an intermediate mastery alchemy.

Physical Description

General Physical Condition

He is relatively tall and thin, with sharp eyes. His hair is generally pulled into a high ponytail with two long strands on the sides of his head and straight chopped bangs.

Physical quirks

He has a birthmark in the center of his back shaped like a spear head.

Apparel & Accessories

Before becoming a traveler, he wore long tunics in semi-saturated colors, along with a dark purple sash. During his punishment, he turned to wearing grey wool pants and a sheer black shirt. Over it all, he wears a loose, long cardigan-like jacket in a deep purple.

Personality Characteristics

Motivation

His main motivation is to stay out of prison. The fact that he is being forced to accompany the man responsible for catching him is a distinct blow to his pride. Along with this, the captain represents everything he could have had. As such, Aldric has decided to make himself a nuisance and point out the younger man's flaws at every opportunity. His goal is to prove that he is superior.

Likes & Dislikes

Likes: alchemy, law, dancing   Dislikes: Raleigh, stupid people, wasting time

Virtues & Personality perks

Intelligent, cunning, driven

Vices & Personality flaws

Sarcastic, selfish, misanthropic

Social

Family Ties

Aldric came from a middle class merchant family in Niuus

Religious Views

Religion was a large part of his childhood, but he has not thought about it in a long time. His family practiced Tekel . However, he stopped praying after being turned away from his original dream.

Hobbies & Pets

Alchemy was originally a means to an end. However, as he continued to study, he began to actually enjoy the discovery portion. Through his work with poisons, he gained a large understanding of what thing affect the body. The fabled lead into gold change was done centuries ago, but he is trying to find another method despite the fact that it is illegal.
Current Location
Age
26
Date of Birth
22 Pak 1048
Children
Eyes
grey-blue
Hair
grey-blue
Skin Tone/Pigmentation
pale, slightly sick
Height
5'9"
Quotes & Catchphrases
"I deserve this."
Aligned Organization

Comments

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