Phandalin
The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human mining settlement whose people were harmoniously ruled by the dwarves and gnomes who worked the mines of Wave Echo Cave via Phandelver's Pact . However, repeated dangers in the mines which caused it's profitability to slump led to revolution by the dwarves and gnomes against the settlement, and Phandalin was abandoned for centuries.
In the last twenty or so years, hardy settlers from the cities of Neverwinter and Waterdeep have begun the hard work of reclaiming the ruins of Phandalin. A bustling frontier settlement has grown up on the site of the old town, and is home now to farmers, woodcutters, fur traders, and prospectors drawn by stories of gold in the foothills of the Sword Mountains… but there are some who believe the mine hides even deeper secrets. Unfortunately, more than a few bandits and brigands have settled here as well, taking advantage of the fact that the area has no local lord or authority to chase them off. A gang known as the Red Bulls has controlled Phandalin for the past few years. Their game is typical of any ruling mob: extortion, racketeering, and general bullying everyone in town in exchange for "protection". The gang is led by a mysterious figure known to the townsfolk as Glasstaff.
Demographics
Mostly humans with a cross section of working class miners and shop owners, sprinkled in with wealthier traders who run, manage, and profit from the Phandalin Miners' Exchange
Type
Town
Population
About 200 permanent residents and 100 more traders
Location under
Included Locations
Characters in Location
Related Reports (Primary)
Related Plots
Remove these ads. Join the Worldbuilders Guild
Comments
Author's Notes
For our campaign/world's purposes the town was remodeled from the original WOtC to be based in the mountains themselves. For simplicities sake, I used FF6's town of Narshe's overhead map as the DM and player map.