Krutchina Species in Ruslavia | World Anvil

Krutchina (Spirit of Sorrow)

Krutchina are the Condition Spirits of Sorrow. A wave of crushing despair accompanies these small hooded crones, but although they have the power to torment their victim with feelings of hopelessness, they are not inherently evil.

Basic Information

Ecology and Habitats

Krutchina can appear in any cold environment, but they are most commonly found in places where there has recently been a death, or in areas of high deprivation.

Additional Information

Facial characteristics

Krutchina have gaunt, sunken faces with chapped lips and dark circles under their pale grey eyes. Their sharp protruding cheekbones make them look starved, a visual indicator of how their sorrow eats away at them from the inside.

Civilization and Culture

Major Language Groups and Dialects

Krutchina speak Sylvan as their native language, and most can also speak, or at least understand, Common Ruslavian.   Some Krutchina inhabit places where Common isn't spoken much at all, such as the Krutchina of the more remote areas of the Sabrelands or the Hoary Wastes. These isolated spirits might speak the languages of the area instead of (or, more rarely, in addition to) Common Ruslavian.

Common Dress Code

Krutchina wear tattered grey hooded robes. Most will carry a money pouch, tied with a golden drawstring, and filled with coins that can be traded in deals that will make the victim more miserable than the trade would initially suggest. Their faded cloaks are pinned at the neck with a gold clasp in the shape of a sparrow skull.

Common Myths and Legends

Krutchina appear in the story of the golden duck eggs, as the creature that trades the golden duck for a crust of bread.
Genetic Ancestor(s)
Average Height
3 ft.
Average Physique
Emaciated
Body Tint, Colouring and Marking
Pale grey skin
Related Myths

CR 7

Krutchina

Neutral (Small) Fey, Condition Spirit
Initiative: +8 Senses: Low-light vision; Darkvision (60ft) ; Perception +18

Defense

AC: AC 18, touch 16, flat-footed 13 (+4 Dex, +2 natural, +1 size, +1 dodge)
HP: 54 12d6+12 (

HARVESTER OF SORROW (Su)

A krutchina heals as a result of the suffering of others. It gains fast healing 10 if at least one creature within 15 feet has one or more of the following conditions: confused, cowering, dying, exhausted, fatigued, frightened, nauseated, panicked, shaken, sickened, staggered, or stunned. )
Fortitude: +5 Reflex: +12 Will: +13
Immune: mind-affecting emotion effects Aura:

PARALYSING SORROW

DC 23
All creatures within a 30-foot radius that see a Krutchina must make a DC 23 Will save or be paralyzed by sorrow for 1d4 rounds. If the target fails its save, the Krutchina gains 1 point of Psychic Energy (PE). Whether or not the save is successful, that creature cannot be affected again by the same Krutchina’s despair ability for 24 hours. This is a paralysis and a mind-affecting emotion effect. The save DC is Charisma-based.
DR: 5/cold iron SR: 18

Offense

Speed: 30 ft
Melee: +6 slam (1d3 plus Miserable Strike)

MISERABLE STRIKE (Su)

DC 23
When the Krutchina hits a creature with a slam attack, that creature must succeed at a Will Saving Throw or take a –2 penalty on attack and damage rolls for 1 round. This is a mind-affecting emotion effect. Penalties from multiple hits don’t stack with themselves.
Special Attacks:

HOPELESS SORROW (Su)

When a creature within 30 feet rolls for an attack, a save against a fear effect, or a skill check, the Krutchina can flood its mind with a feeling of hopelessness as an immediate action before the roll is made. The target takes a –3 penalty on the roll. If the target fails its attack roll, save, or skill check, she gains 1 point of Psychic Energy (PE). She can use this ability 10 times per day (3 + Charisma modifier). This is a mind-affecting emotion effect.

WAVE OF SORROW (Su)

DC 23
By expending 1 use of her Hopeless Sorrow ability as a standard action, the Krutchina can project a strong feeling of dejection. All creatures within 30 feet must succeed at a DC 23 Will save or take a penalty on attack rolls, saves against fear effects, and skill checks for 1d4 minutes. The penalty is equal to (but doesn’t stack with) the penalty provided by her hopeless sorrow. A Krutchina is immune to her own wave of gloom. This is a mind-affecting emotion effect.
Space: 5 ft Reach: 5 ft
Spell-like Abilities:

PSYCHIC MAGIC (Sp)

(CL 12; concentration +19) 9 PE
1PE (DC 18)
Crushing despair
2PE (DC 19)
Miserable Pity
3PE (DC20)
Mind thrust III ; Overwhelming grief
4PE (DC21)
Terrible Remorse

Statistics

Str 11, Dex 19, Con 12, Int 13, Wis 20, Cha 25
Base Attack: +6 CMB: +9 (+11 steal) CMD: 20 (22 vs steal)
Feats: Agile Manoeuvres, Combat Expertise, Deft Hands, Dodge, Improved Initiative, Improved Steal
Skills: +11 Acrobatics, -3 Appraise, +16 Diplomacy, +12 Disable Device, +19 Escape Artist, +19 Intimidate, +6 Knowledge (arcana), +6 Knowledge (history), +9 Knowledge (nature), +6 Knowledge (planes), +3 Knowledge (religion), +18 Perception, +23 Sleight of Hand (+25 to steal), +23 Stealth
Racial Modifiers: -4 Appraise
Languages: Common, Sylvan

Ecology

Environment: Cold (Any), particularly places where there has recently been a death, or areas of high deprivation.
Organization: Solitary