Spymaster
Back to Assign Leadership.
Spymaster:
The Spymaster observes the kingdom's criminal elements and underworld and spies on other kingdoms. The Spymaster always has a finger on the pulse of the kingdom's underbelly, and uses acquired information to protect the interests of the kingdom at home and elsewhere through a network of spies and informants.
Prereq:
Dexterity or Intelligence 13
Benefit:
During the Edict phase, choose one kingdom attribute (Economy, Loyalty or Stability). Add your KLR modifier to this attribute.
Vacancy Penalty:
Economy decreases by 4. During the Upkeep phase, Unrest increases by 1.
Comments