Fallen
The unwanted survivors of yet another terrible tragedy brought by religion. Treated as outcasts.
Kidnapped children that were genetically modified by religious fanatics with the objective to transform them into idols and martyrs of their coven. The survivors kids were put through treatment, that is, until the spotlight wasn't aimed at them anymore, after that they were abandoned in the streets. This is the birth of the Fallen.
Homebrew D&D 5e Stats:
Attributes: Dexterity +1.
Naturally has 1MP
Glide: You can glide on a successful acrobatics check or a dexterity saving throw when falling.
Talons: Your unarmed strikes cause bleeding on a critical hit.
Organ: You can let out a loud cry coming from the top of your lungs to cause 2d8 + CON damage to everyone that can hear you in a 15 meter radius and stun them for 1 turn, affected creatures can do a dexterity saving throw to halve the damage and avoid the stun. Can be only used once per short rest.
At 4th level the damage die increases to 3d8, on 7th level it becomes 4d8 and the range becomes 20m, on 12th level it becomes 5d8 and it can be used twice per rest, on 17th level it becomes 6d8 and the range becomes 30m but you can regulate from 15 to 30.
Weakness to Fire.
Saves: Wisdom.
Speed: Usually 30.
Size: Medium.
Basic Information
Anatomy
Resembles a humanoid bird, but the morphology varies from person to person.
Genetics and Reproduction
Varies from person to person.
Dietary Needs and Habits
One portion of omnivorous food per day.
Additional Information
Perception and Sensory Capabilities
All the same senses as humans, but a better sense of direction and hearing.
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