Ethereon Huntsman

Known for their expertise of being able to swap between swamp fighting and jungle fighting at a moments notice. They excel at using the environment around them as a way to combat an enemy. They are the spear of the people of Ethereon and share their name with the huntsman of Eros.

Structure

The leader is chosen every decade, or when the passing of an elder huntsman has happened. The leader is "chosen" by having the previous elder huntsman(or the current standing elder) nominate a beast to fell. The leader is chosen via three categories; 1st: How quickly and easily did they kill the beast, and did they perform the rights? 2nd: How "clean" is the kill, and how much usable product did they gather? 3rd: Did they have any help, and if so, how loyal is their help. The third category is the most important to most, as if the person took as much help, and their followers are loyal, it shows that they are fit to be an elder huntsman already.

Culture

Generally the huntsman are each seen on their own merits. A huntsman that actively helps the community is seen as helpful and useful, whereas a huntsman that acts on their own volition is seen as a hindrance and problem where many wont listen to them.

History

The Huntsman have existed ever since the tribes had. They have been the protectors of the tribe, as well as those who bring in game from the local wildlife. They provide two essential services, defence and food. Because of this they are regarded highly by the locals of both Eros and Ethereon, and at times have existed as elders for both lands.
Founding Date
Unknown
Type
Family
Demonym
Huntsman/Hunters
Leader
Leader Title
Parent Organization
Location

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