Goatshire

City History, Trade, and General Descripiton

Goatshire was originally founded as a small fishing village by Herlendic settlers centuries ago. Over time, it grew into a bustling coastal trading city due to its strategic location at the northern edge of the Wildreach region. However, the city's history took a dramatic turn when the Wildheart Blight emerged, cutting off Goatshire and the surrounding area from the rest of Herlend. This isolation led to the city becoming more independent and self-sufficient, developing its own unique culture and identity separate from the homelands.
  • Despite its isolation, or perhapse because of it, Goatshire remains a vital trading hub connecting Herlend to the resources and goods of the Wildreach region. The city's main exports include minerals, raw materials and metals found only in the rich mines of Wildreach. In return, Goatsshire imports luxury goods, fine craftsmanship, and technological innovations from Herlend.
  • Goatsshire is a picturesque coastal city characterized by its rugged beauty and blend of Herlendic and Wildreach cultures. The city's architecture reflects its dual heritage, with sturdy stone buildings reminiscent of Herlendic design mingling with more rustic wooden structures inspired by the traditions of the Wildreach region. Narrow cobblestone streets wind through the city, lined with colorful market stalls, bustling taverns, and artisan workshops. At the heart of Goatsshire stands the imposing Harbor Keep, a fortified structure overlooking the bustling port where ships from across the seas dock to trade their wares.
  • Wildreach Rail Line: As the end of the Wildreach Rail Line, Goatsshire boasts a bustling railway station that serves as a vital link between Herlend and the Wildreach region. The railway brings a constant flow of goods, travelers, and adventurers to the city, contributing to its vibrant atmosphere and cosmopolitan population.

Important NPC's

Lord Minister (Leonin) - Ferros Sunmane:
  • Physical Description: Lord Ferros Sunmane is a majestic and imposing figure, with golden fur adorned with intricate patterns of darker stripes. His mane is thick and mane, framing a stern yet regal face with piercing amber eyes that betray his keen intellect and unwavering resolve.
  • Personality: Lord Ferros is a wise and dignified leader, possessing a commanding presence that demands respect from all who meet him. He is known for his sense of honor and justice, tempered by a shrewd pragmatism that allows him to navigate the complexities of politics with skill and diplomacy.
  • Motivation: Lord Ferros's primary motivation is the welfare and prosperity of Goatsshire and its people. He is dedicated to maintaining stability and order within the city while fostering growth and prosperity through diplomacy and wise governance.
Councilors:   Minotaurs and Owlins Representative - Councilor Thora Stonesight:
  • Physical Description: Thora Stonesight is a towering minotaur with a muscular build and a sturdy frame. Her fur is a deep brown, and her horns curl gracefully above her head, giving her a formidable appearance.
  • Personality: Thora is a stern and disciplined leader, fiercely loyal to her people and uncompromising in her commitment to protecting Goatsshire. She is known for her tactical acumen and unwavering courage in the face of danger.
  • Motivation: Thora's primary motivation is the defense and security of Goatsshire. As Captain of the Guard, she is dedicated to ensuring the city's military readiness and safeguarding its borders against external threats, as well as representing the intrests of the upper workers class of Minitaurs and Owlins.
Loxodon and Leonin Representative - Councilor Amarok Goldmane:
  • Physical Description: Councilor Amarok Goldmane is a dignified leonin with a mane of golden fur streaked with silver. His tusks are long and curved, and his amber eyes convey wisdom and authority.
  • Personality: Amarok is a diplomatic and empathetic leader, skilled at building consensus and fostering cooperation among diverse factions. He is known for his patience and humility, always willing to listen to the concerns of others and seek peaceful resolutions to conflicts.
  • Motivation: Amarok's primary motivation is the prosperity and well-being of Goatsshire's citizens. As Minister of Leadership he is committed to ensuring the city's regigious and general well being is met, primarily as it comes to the Leionins and Loxedons.
Hippos and Tortles Representative - Councilor Tidal Finback:
  • Physical Description: Tidal Finback is a rotund hip with a jovial demeanor and a perpetual smile on his face. A retired Admiral, His gray skin is adorned with scars and tattoos, testament to a lifetime of adventurous exploits.
  • Personality: Tidal is a gregarious and outgoing leader, known for his infectious enthusiasm and boundless optimism. He is always eager to make new friends and forge alliances, seeing every challenge as an opportunity for growth and adventure.
  • Motivation: Tidal's primary motivation is the economic prosperity of Goatsshire. As Minister of Trade, he is dedicated to promoting innovation and entrepreneurship, believing that a thriving economy benefits everyone in the city.
Esteross, owner of Silvershade Estate:
  • Physical Description: Esteross is a towering minotaur with a powerful physique and a formidable presence. His fur is a deep shade of brown, and his horns curve gracefully around his head, adding to his imposing stature. Despite his intimidating appearance, his eyes hold a shrewd intelligence and a hint of weariness from years of vigilance.
  • Personality: Esteross is a politically savvy and calculating individual, adept at maneuvering through the intricacies of Goatsshire's social and political landscape. He is known for his reserved and curt demeanor, preferring to keep his thoughts and intentions hidden behind a mask of stoicism and professionalism. While he may come across as aloof or distant to outsiders, those who earn his trust find him to be fiercely loyal and protective.
  • Motivation: Esteross's primary motivation is to uphold the legacy of the Silvershade Estate and safeguard its interests. As the inheritor of the estate, he is responsible for managing its affairs and ensuring its continued prosperity. However, Esteross also harbors a secret allegiance to the Gimmlocks faction, using his influence and resources to further their agenda in the shadows while maintaining a facade of neutrality in public affairs.
Leader of the Darkclaw Gang - Shade:
  • Physical Description: Shade = is a sleek and stealthy Kobold with midnight-black scales that seems to absorb light rather than reflect it. His piercing green eyes gleam with intelligence and cunning, and his lithe frame moves with a serpent like grace.
  • Personality: Shade is a mysterious and enigmatic figure, known for his inscrutable nature and elusive presence. He is a master of deception and subterfuge, adept at blending into the shadows and striking without warning. While he may appear aloof and detached, those who earn his trust find him to be fiercely loyal and fiercely protective of those under his command.
  • Motivation: Shade's primary motivation is the expansion of the Darkclaw Gang's influence and power within Goatshire. As its leader, he seeks to consolidate his control over the city's criminal underworld and eliminate any threats to his dominance. However, Shade also harbors personal ambitions and desires, driven by a thirst for wealth, power, and vengeance against those who have wronged him in the past.
IEF Agent- Merchant Silas
  • Physical Description: Silas is a stout and sturdy dwarf with a rugged appearance and a weather-beaten face marked by the trials of a life spent on the road. Dressed in His beard is a tangled mass of braids and beads, and his eyes sparkle with a sharp intelligence and a hint of mischief.
  • Personality: Silas is a charismatic and charming individual, skilled at winning over others with his silver tongue and winning smile. He is a master of disguise and deception, able to seamlessly blend into any social setting and adapt to any situation. Despite his affable exterior, Silas harbors a ruthless ambition and a willingness to do whatever it takes to achieve his goals, even if it means betraying those who trust him.
  • Motivation: Silas's primary motivation is to further the interests of the Dwarven Impirious Expeditionary Force (IEF) and expand dwarven influence within Goatsshire. As its agent, he is tasked with gathering intelligence, recruiting allies, and undermining rival factions to pave the way for the IEF's eventual takeover of the city. However, Silas also has personal motivations and desires, driven by a desire for wealth, power, and recognition within the ranks of the IEF.

Local Factions

Local Quests

  • Goatshire; Singing Swords Festival- the 3 day festival is taking place on the 12th of second seed, and promises to be one to remeber
  • Goatshire; Rum Running Sting Operation - An ad posted in the local tavern from a pirvate looking for additional help in a matter of importance for the city of Goatshire. an ambitious private and his halfing friend are i over thier heads dealing with the Darkclaw gang, and are looking for cheap help to get them out of it.
  • Goatshire- Hunting Pirates -Tidecaller of Wyatt's Riders has received word of a pirate captain terrorizing the seas near Goatshire. He's hired Vex Nightshade, a tiefling traveler skilled in navigation and trying to make some extra coin, to help, but is looking for some extra hands to make sure the job gets done right.

City Districs

Market Plaza:

Bazaar Plaza is a bustling district at the heart of Goatsshire, where merchants from across the region gather to sell their wares in a vibrant open-air market. Colorful tents and stalls line the cobblestone streets, offering everything from exotic spices and fine fabrics to magical trinkets and rare artifacts.
  • The Sober Hearth Inn: The Sober Hearth Inn is a cozy establishment located in the heart of the Market Plaza. Despite its rustic charm and warm atmosphere, it strictly adheres to the city's prohibition laws, offering a wide range of non-alcoholic beverages and hearty meals to its patrons. The inn serves as a popular gathering spot for travelers, merchants, and locals alike, providing a welcoming refuge from the hustle and bustle of city life. Run by a female Herregon named Ms. Dobs.
  • The Enchanted Emporium: The Enchanted Emporium is a whimsical shop specializing in magical curiosities and arcane artifacts. Run by a mysterious Kenku wizard known only as the Curator, the shop offers a diverse array of enchanted items, spell components, and mystical trinkets sourced from across the realm. Whether seeking a potion to cure ailments or a charm to ward off evil, adventurers and spellcasters alike flock to the Enchanted Emporium in search of rare and wondrous treasures.
  • Clockwork Confections: a charming bakery renowned for its innovative creations and mechanical marvels. Run by a eccentric Heregon named Bellhop, the shop specializes in crafting delicious pastries and confections infused with magical enhancements and whimsical gadgets. From enchanted cookies that grant temporary boosts to stamina, to miniature automatons that serve as edible companions, Clockwork Confections offers a taste of the fantastical in every bite.
  • The Alchemist's Apothecary: The Alchemist's Apothecary is a quaint shop brimming with exotic herbs, rare minerals, and alchemical concoctions. Owned and operated by a scholarly Owlin named Alaric, the shop caters to adventurers, herbalists, and aspiring alchemists seeking ingredients for potions, poisons, and elixirs. With shelves lined with colorful vials and jars containing mysterious substances, The Alchemist's Apothecary is a treasure trove of knowledge and inspiration for those daring enough to unlock its secrets.Rail Station -
  • Wildreach Junction: the bustling railway station located at the edge of the Market Plaza, serving as the final stop along the Wildreach Rail Line. A hub of activity and commerce, the station welcomes travelers and cargo from distant lands, connecting Goatsshire to the wider world beyond. From here, adventurers embark on epic journeys into the unknown, merchants trade goods and commodities, and visitors marvel at the wonders of the Wildreach region. With its towering platforms, bustling concourses, and echoing steam whistles, Wildreach Junction is a gateway to adventure and opportunity for all who pass through its gates.

Blades' Haven:

Blades' Haven is a lively district teeming with adventurers, mercenaries, and thrill-seekers. Taverns and inns cater to those preparing for expeditions into the untamed wilderness beyond the city, while shops specializing in weapons, armor, and adventuring gear line the streets.
  • Ironclad Armory: Ironclad Armory is a rugged forge and weapons emporium located in the heart of Blades' Haven. Run by a grizzled Minitaur named Ericson , the shop specializes in crafting and selling a wide range of high-quality weapons, armor, and adventuring gear. From finely crafted swords and axes to sturdy shields and crossbows, Ironclad Armory provides adventurers with the tools they need to face the dangers of the Wildreach region and beyond.
  • Elixir Emporium: Phoenix Elixir Emporium is an apothecary nestled amidst the bustling streets of Blades' Haven. Owned by a Owlin alchemist known as Jeeves, the shop offers a diverse array of potions, elixirs, and mystical remedies to aid adventurers on their quests. Whether in need of healing potions to mend wounds or potions of invisibility to evade enemies, travelers flock to Elixir Emporium in search of magical solutions to their most pressing challenges.
  • The Adventurer's Respite: The Adventurer's Respite is a lively inn and tavern located at the heart of Blades' Haven, catering to the needs of weary travelers and seasoned adventurers alike. With its warm hearth, hearty meals, and friendly atmosphere, the inn provides a welcome refuge for those seeking rest and relaxation after a long day of adventuring. Whether swapping tales of valor over a pint of ale or planning the next daring expedition over a game of cards, patrons of The Adventurer's Respite find camaraderie and comfort in its welcoming embrace.
  • Beastmaster's Outpost: Beastmaster's Outpost is a unique shop specializing in exotic creatures and creature-related goods. Run by a rugged mecian hunter named Calafax, the shop offers a wide range of services and products catering to adventurers with a penchant for taming and training wild beasts. From trained mounts and exotic pets to animal handling equipment and survival gear, Beastmaster's Outpost provides everything adventurers need to forge a bond with the natural world and conquer the wilderness.

The Heritage Quarter:

Heritage Quarter is the oldest part of Goatsshire, characterized by narrow winding streets, ancient stone buildings, and historical landmarks. It serves as a cultural hub, housing museums, libraries, and theaters that showcase the city's rich heritage and traditions.
  • Also is the location of High class apartments for the top of sociaty to use.

Sovereign's Plaza:

Sovereign's Plaza is the administrative heart of Goatsshire, where the city's governing bodies and institutions are located. Here, imposing government buildings and grand plazas symbolize the authority and power of Herlendic rule over the region.

Seafarer's Wharf:

Seafarer's Wharf is Goatsshire's bustling port district, where ships from across the seas dock to unload their cargo and replenish their supplies. Warehouses, shipyards, and trading posts line the waterfront, facilitating the city's vibrant maritime trade.
  • Steam & Spice Emporium: The Steam & Spice Emporium is a bustling shop located along the bustling waterfront of the Merchant Docks district. Owned by a savvy Mercian entrepreneur named Captain Merrick, the emporium specializes in importing a diverse array of goods from Herlend and the Mercia Isles. From intricate steampunk mechanical devices crafted in the workshops of Herlend to exotic spices and foods sourced from the bazaars of the Mercian Isles, the Steam & Spice Emporium offers a tantalizing selection of treasures from distant lands, attracting merchants, adventurers, and curious travelers alike.
  • Horizon Traders Guild: The Horizon Traders Guild is a sprawling complex of storehouses and offices located at the heart of the Merchant Docks district. Serving as the headquarters of one of the city's most prominent trading companies, the guild oversees the storage, distribution, and sale of goods imported and exported through the bustling port. From spices and silks to precious metals and magical artifacts, the Horizon Traders Guild plays a vital role in facilitating commerce and fostering economic growth within Goatsshire and beyond.
Merchant Ships:
  • The Seafarer's Bounty: The Seafarer's Bounty is a sleek merchant vessel docked at the bustling port of Goatsshire, its sails billowing in the sea breeze as it awaits its next voyage. Owned and operated by Captain Selene Stormwind, the ship specializes in transporting exotic goods and trade commodities between Herlend, the Mercia Isles, and beyond. With its sturdy hull and experienced crew, The Seafarer's Bounty is a familiar sight on the high seas, carrying cargoes of riches and adventure to distant shores.
  • The Meridian Voyager: The Meridian Voyager is a majestic merchant ship moored alongside the bustling docks of Goatsshire, its towering masts and ornate carvings a testament to its grandeur and opulence. Owned by the wealthy merchant lord, Lord Benedict Marlowe, the ship is renowned for its luxurious accommodations and extravagant cargo, ranging from fine wines and rare spices to precious jewels and works of art. With its reputation for excellence and its well-appointed cabins, The Meridian Voyager offers discerning travelers a voyage of luxury and indulgence on the high seas.
  • The Sentinel: The Ironclad Sentinel is a formidable warship anchored in the harbor of Goatsshire, its imposing hull and armored plating a testament to its strength and power. As the flagship of the Herlendic Iron Clad Navy, the ship serves as a symbol of Herlend's military might and naval supremacy in the region. Commanded by Admiral Marcus Ironsides, the Ironclad Sentinel patrols the waters of the Wildreach region, safeguarding trade routes and protecting Herlendic interests against piracy and aggression. With its formidable cannons and skilled crew, the Ironclad Sentinel is a formidable force to be reckoned with on the high seas.

Kobold Town

Kobold Town is a sprawling district on the outskirts of Goatsshire, home to the city's marginalized populations, primarily Kobolds. Ramshackle hovels and makeshift shelters dot the landscape, surrounded by winding alleys and shadowy corners where illicit activities thrive.
  • The Shadow's Den: Tucked away in the shadowy alleys of the Kobold District, The Shadow's Den is a clandestine tavern hidden from the prying eyes of the authorities. Run by the infamous Darkclaw Gang, the establishment serves as a haven for ne'er-do-wells, rogues, and outcasts seeking refuge from the law. Inside, dimly lit lanterns cast flickering shadows across the walls, while the air is thick with the scent of smoke and whispered conversations. Patrons gather around tables shrouded in secrecy, exchanging rumors and secrets over glasses of bootlegged spirits and illicit brews. With its atmosphere of intrigue and danger, The Shadow's Den is a haven for those who walk in the shadows, offering a taste of forbidden delights and hidden pleasures to those brave enough to seek them out.
  • Black Market: The Black Market of the Kobold District is a labyrinthine network of winding alleyways and hidden alcoves, where illicit goods and forbidden wares change hands in the shadows. Here, under the cover of darkness, enterprising merchants peddle stolen goods, contraband, and forbidden artifacts to a clientele of unsavory characters and desperate souls. From smuggled weapons and forbidden magic to exotic creatures and illicit substances, the Black Market offers a tantalizing array of goods and services to those willing to pay the price. However, danger lurks around every corner, as rival factions vie for control and the authorities patrol the streets in search of those who would dare to defy the law. In the Black Market, trust is a rare commodity, and only the cunning and the ruthless survive in this den of thieves and cutthroats.

Crossroads:

Crossroads is a diverse district where travelers, immigrants, and foreign merchants congregate, bringing with them a rich tapestry of cultures, languages, and customs. It serves as a melting pot of ideas and influences, fostering a sense of cosmopolitanism within the city.
  • The Wanderer's Rest: The Wanderer's Rest is a welcoming tavern and inn nestled in the heart of the Crossroads District, catering to travelers from all corners of the realm. Owned and operated by a jovial halfling named Bree Goodbarrel, the establishment offers weary adventurers a warm hearth, comfortable beds, and hearty meals to replenish their spirits after a long day on the road. With its cozy atmosphere, friendly staff, and lively entertainment, The Wanderer's Rest serves as a popular gathering spot for locals and visitors alike, fostering a sense of camaraderie and community among its patrons.
  • Sable Sands Exotics: Sable Sands Exotics is a boutique shop located in the Crossroads District, specializing in rare and exotic goods from distant lands. Owned by a sophisticated elf named Ilara Sabel, the shop offers a diverse array of treasures, including fine silks, exquisite jewelry, and unique artifacts sourced from across teh seas, particularly the Elvin States of Lindus. With its elegant decor, knowledgeable staff, and exclusive clientele, Sable Sands Exotics caters to the discerning tastes of nobles, collectors, and adventurers seeking to add a touch of luxury and mystery to their lives.
  • The Nomad's Nook: The Nomad's Nook is a cozy shop nestled in the bustling streets of the Crossroads District, its colorful banners and exotic wares drawing the attention of passersby. Owned and operated by a cheerful Roma Dwarf named Quibble, the shop specializes in selling a wide range of curious and unusual items brought back from Quibble's travels across the realm. From enchanted trinkets and mystical artifacts to rare herbs and alchemical ingredients, The Nomad's Nook offers adventurers and collectors alike the chance to acquire unique treasures and uncover hidden secrets from distant lands.

Seaside Quarter:

Riverside Quarter is a working-class district where laborers, artisans, and dockworkers reside. Modest homes and tenements line the riverbanks, overlooking the bustling activity of Seafarer's Wharf. Despite its humble surroundings, the community here is tight-knit and resilient.

Nobility Estates Outside the City:

Sunfire Vineyards: Located in the rolling hills just outside Goatsshire, Sunfire Vineyards is a prestigious noble estate known for its lush vineyards and fine wines. The noble family who owns the estate has perfected the art of winemaking over generations, producing vintages prized across the realm.
  • Lady Seraphina Sunwing is a wealthy and influential Heregon noble who oversees the sprawling Sunfire Vineyards estate with grace and elegance. Her family has cultivated the land for generations, producing some of the finest wines in the region. With her keen business acumen and passion for winemaking, Lady Seraphina has expanded the estate's operations, introducing innovative techniques and cultivating new varieties of grapes to create vintages that are sought after by connoisseurs across the realm. Under her leadership, Sunfire Vineyards has become a symbol of luxury and refinement, hosting lavish events and attracting visitors from far and wide to sample its exquisite wines amidst the breathtaking beauty of the vineyards.
Ironcrest Forge: Nestled in the nearby foothills in the south, Ironcrest Forge is a sprawling estate renowned for its skilled craftsmen and masterful blacksmiths. The noble family who oversees the estate has built a reputation for producing exceptional weapons, armor, and magical artifacts coveted by warriors and adventurers alike.
  • Lord Talon Ironbeak is a wealthy Owlin noble who presides over the bustling Ironcrest Forge estate with strength and determination. His family has been at the forefront of the region's metalworking industry for generations, specializing in crafting fine weapons, armor, and magical artifacts coveted by warriors and adventurers alike. With his keen eye for craftsmanship and his unwavering commitment to excellence, Lord Talon has expanded the forge's operations, modernizing its facilities and introducing innovative techniques to meet the ever-growing demand for high-quality goods. Under his leadership, Ironcrest Forge has become synonymous with quality and reliability, supplying the finest arms and armor to kingdoms and armies across the realm.
Silvershade Manor: Set amidst the ancient forests on the outskirts of Goatsshire, Silvershade Manor is an enchanting estate renowned for its craftsmanship in tinkering and bsuiness ventures.
  • owned by the retired minitaur, Sarget Esteross. Former body gaurd of the lady Virilla, he inherited the mannor and business when she passed 5 years ago.
  • Also the meeting palce for local Grimlocks charter, which Esteross runs.
  • Head tinkerer is an Owlin named Robert, a kind and slightly exentrict tinkerer, specalizing in designing clocks and household gagets.
Grimlock members   Slink:
  • Physical Description: Slink is a wiry kobold with sleek black scales and keen yellow eyes.
  • Personality: Slink is sly and cunning, with a quick wit and a mischievous streak. Despite his small stature, he possesses a fierce determination and unwavering loyalty to his cause. Slink is resourceful and adaptable, able to blend seamlessly into the criminal underworld while maintaining his allegiance to the Grimlock Order. He is driven by a strong sense of justice and a desire to protect the innocent, willing to risk life and limb to root out evil wherever it may hide.
Tidecaller:
  • Physical Description: Tidecaller is a towering Hip with deep blue scales and piercing green eyes.
  • Personality: Tidecaller is stoic and disciplined, with a quiet strength and a calm demeanor. He is a master of his craft, possessing an encyclopedic knowledge of naval warfare and a keen understanding of strategy and tactics. Despite his formidable presence, Tidebreaker is humble and self-effacing, preferring to let his actions speak for themselves. He is fiercely loyal to his comrades and the ideals of the Grimlock Order, willing to risk everything to confront evil and protect the innocent.
Other NPC's
  • Private Soren, Heregon guard
  • Private Korg, Tortle Guard
  • Customer 1: Elera, An elderly elf with silver hair and a wise expression.
  • Customer 2: Milo, A young Glenfolk halfling with a mischievous grin
  • Traveler NPC: A weary tiefling traveler from Mercia with a worn cloak and a determined stride, carrying a battered backpack and a map of the city.