Ezeem Kanishk Character in Pronathea | World Anvil

Ezeem Kanishk

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Ezeem Kanishk

Fighter 8 Class & Level
Acolyte Background
Human Race
Lawful Neutral Alignment

Strength 13
+1
Dexterity 20
+5
constitution 20
+5
intelligence 10
+0
wisdom 10
+0
charisma 6
-2
Total Hit Dice 8
Hit Die 1d10+5
3 proficiency bonus
13 Passive perception
4 Strength
5 Dexterity
8 Constitution
0 Intelligence
0 Wisdom
-2 Charisma
saving throws
8 Acrobatics
0 Animal Handling
0 Arcana
4 Athletics
-2 Deception
0 History
3 Insight
-2 Intimidation
0 Investigation
0 Medicine
0 Nature
3 Perception
-2 Performance
-2 Persuasion
3 Religion
5 Sleight of Hands
5 Stealth
0 Survival
skills
18
AC
81
Hit Points
5
Initiative
30ft
Speed
Armour: Light, medium, heavy, shields

Weapons: Simple, martial

Languages: Common, Infernal, Abyssal, Celestial

Tools: Woodcarver's tools
Proficiencies
Attacks

Spellcasting

Equipment
I see omens in every event and action. The gods try to speak to us, we just need to listen.
Personality Traits
I trust that my deity will guide my actions, I have faith that if I work hard, things will go well.
Ideals
I would die to recover an ancient relic of my faith that was lost long ago.
Bonds
I am inflexible in my thinking.
Flaws
Dual Wielder
  • +1 AC while wielding separate weapons in each hand.

  • You can use two-weapon fighting even when the one-handed melee weapons you are wielding aren't light.

  • You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.

Features & Traits

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