Two blades
Evil Aligned
Assassins are greedy. Assassins are ruthless. Assassins are utterly self-assured in their own abilities. Exploit these traits to their extreme, and you'll find the Two Blades. Theirs is an elegantly blunt method—two assassins are sent on every mission, each with two targets: firstly, the official mark, secondly, their partner. Some covet wealth; the promise of at least double the reward that they could make working for another guild, entices them. Some desire esteem; ‘the assassin of assassins' is an epithet worth risking all for. Some ... well, some are just blood-thirsty maniacs. All share an uneasy truce at their headquarters, each of them knowing that any other of them could have a knife to their throat on the next job, and that as each job goes by, the blades are only getting sharper. Because if you are not one of the best assassins working there then you have a short life expectancy. But don´t miss understand not every mission sends two and pays one, if two assassins are skilled or infamous enough then maybe a truce is better than risking it, not that any truce would be broken immediately if one would show a moment of weakness, on the other hand some rare teams have been established that seemingly trust each other enough to semi-permanently work together. The two blades have become an organization of renown and any bigger city or settlement has a place marked by two crossed blades, where information about contracts are left behind. Such places are often destroyed by the authority but it never lasts before a new point springs up.
Type
Guild, Assassins
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