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Human

Humans are one of the most prosperous races on Latebra. Under the protection of the Union they have developed into a world power. Humans can be found all over the planet in a variety of positions, but are most concentrated in the Freed plains, home to the humans. 
Despite their humble beginnings and their tragic arrival in Latebra, they have advanced in multiple field, mainly out of necessity, just to survive. As the least innately blessed race on Latebra, they had to struggle the most out of all the early arrivals. Despite their handicap, nobody would dare to underestimate the humans of the Union as they are fairly ahead of their competition. First and foremost when it comes to magic, much to the displeasure of the Eternal Empress and the Elven Empire.

Ability Scores: None
Size: Medium
Speed: 30 ft.
Age. Humans reach adulthood in their late teens and live less than a century.
Alignment. Humans tend toward no particular alignment. The best and the worst are found among them.
Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Languages. You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.

This race has multiple subraces, as listed below:

Human (Determined)
The stubbornness and adaptability, that human are known for, is stronger than usual in these individual. They gain the following:
Ability Scores: Str +1; Dex +1; Con +1; Int +1; Wis +1; Cha +1
Human Determination: You are filled with determination. If you fail an attack roll, ability check, or saving throw, you can reroll one D20. You must keep the new roll. After using this trait you can´t use it again until you have completed a short or long rest.


  Human (Talented)
In these Individual the potential of humankind crystalizes, unearthing their talents. They gain the following:
Ability Scores: Choose any two unique +1
Skills. You gain proficiency in one skill of your choice.
Feat. You gain one feat of your choice.


  Human (Vast Soul)
Their intrinsic bond of Body and Soul is far stronger in these individuals. They gain the following:
Ability Scores: Choose one and increase it by +2
Core strength. You have an additional hit dice that you can use on rest or to fuel certain abilities. This hit Dice is a d10.
Bigger capacity. You have one additional attunement slot.

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