Drahyrt Character in Prisonworld Latebra | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Drahyrt

A Demon god, that willingly came to latebra to bide his time and grow his power.
Alignment: (Neutral Evil)
Drahyrt, the demonic wolf, a.k.a. "The bladed predator", “The hunter of perfection“ Its symbol is a wolf which has fur made of blades. This symbolizes Drahyrt´s struggle to turn himself into the perfect hunter and any part of himself into the perfect weapon. His way symbolizes the struggle to strife for perfection no matter the consequences and difficulties. Many monks and warriors follow him, but so do scholars, mages, etc. His continued hunt after evolution has been made into a broader religion based on an effort to become as perfect as possible. For some in a single endeavor, for others, more arrogant and driven, as the apex of their species. He is also the only god that has some semblance of worship from the Flame Dressed.  
Portfolio
Unique Portfolio: Body, Fiends
Beasts, Discipline, Knowledge, Survival, War Additions after the the council of Dark days: Beauty, Liberty, Pain, Tactics, Wisdom, Victory  
Holy books
   
Favored Objects
None
Holy Symbols
Despite his everchanging form his commonly used symbol of faith is a howling wolf that has fur consisting of blades.  
Tenets of faith
Improvement and Perfection. Give it your all and overcome what was the limit.    
Holidays
     
Divine Goal
Becoming the most perfect of predators.  
Personal History
   
Motivations
The other gods and the trickster are his prey and afterwards he will hunt in more distant hunting grounds.
Likes/Dislikes
  Likes: Dominance in every field. Arrogance that is deserved. Dislikes: Undeserved pride, and a weak will.  
Domains
Beauty, Knowledge, Life, Madness, Nature, Tempest, Trickery and War  
Divine Influence
Clerics who have the most direct connection to deities are impacted by the unusual close connection between mortals and gods on Latebra
Drahyrt stand for the improvement of one self therefore Creatures you summon have their maximum hitpoints halved.
When you cast a spell that buffs a creature the creature additionally gains temporary hitpoints equal to twice proficency bonus, these don´t stack with existing temp. hp, but if the spell in itself grants temp hp it is added on.
Children

Character Portrait image: by Psikerlord

Comments

Please Login in order to comment!