Tharkun Character in Ossinon | World Anvil
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Tharkun

Tharkun Azrokokay Arkuka (a.k.a. The Smith)

Divine Domains

Fire, Earth, Dwarves, Craftsmen, diligence, drinking

Divine Symbols & Sigils

A heated anvil

Physical Description

Facial Features

Braided beard that reached his boots

Identifying Characteristics

Familial tattoos up both arms

Mental characteristics

Personal history

As a mortal, Tharkun was much the same as many other Dwarves. He was a blacksmith and made armor for famous knights and heroes of all races. Where Tharkun differed was his skill and, subsequently, his clientele. As his shields were used in Paratheo's last stand, his boots in Altar's sprint, and his armor in Marron's adventures, its handicraft was renown to even the gods themselves. The only matter of debate has always been if the First Dwarf was already divine and saw the future of these men or just intuitive and achieved it through them.

Intellectual Characteristics

Steadfast, traditional

Social

Social Aptitude

Extremely charismatic and welcoming, absolutely extroverted, always suggests drinking

Speech

Cannot go a sentence without swearing, a metaphor, or both.

Relationships

Tharkun

Friend (Important)

Towards Altar

3

Honest


Altar

Friend (Important)

Towards Tharkun

3

Honest


Tharkun

Friend (Important)

Towards Jessia

3

Honest


Jessia

Friend (Vital)

Towards Tharkun

4

Honest


Tharkun

Friend (Important)

Towards Marron

5

Honest


Marron

Friend (Important)

Towards Tharkun

5

Honest


Tharkun

Drinking Partner (Vital)

Towards Paratheo

5

Frank


Paratheo

Drinking Partner (Vital)

Towards Tharkun

5

Frank


Divine Classification
Deity
Religions
Alignment
Lawful Neutral
Current Location
Species
Honorary & Occupational Titles
The First Dwarf, Vulcana Regi
Spouses
Siblings
Children
Current Residence
The Crystal Forge
Eyes
Brown, squinty
Hair
Long brown
Height
4'8"
Aligned Organization
Related Myths

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