-1 | Strength |
+1 | Dexterity |
+0 | Constitution |
+7 | Intelligence |
+4 | Wisdom |
+0 | Charisma |
+1 | Acrobatics |
+1 | Animal Handling |
+7 | Arcana |
-1 | Athletics |
+0 | Deception |
+7 | History |
+1 | Insight |
+0 | Intimidation |
+4 | Investigation |
+1 | Medicine |
+4 | Nature |
+1 | Perception |
+0 | Performance |
+0 | Persuasion |
+7 | Religion |
+1 | Sleight of Hands |
+1 | Stealth |
+1 | Survival |
Weapon | Attack | Damage |
---|---|---|
Firebolt | 1d20+7 | 2d10 |
Staff of Defense | 1d20+3 | 1d6 |
Heroes Enabled
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