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Orc

Monstrous humanoids, usually considered to be the enemy of civilized races. They are, however, probably only a sub-species of human, or a slightly older branch of the family. They are, for the most part, uncivilized - still living in tribal groups, usually based around strong clans and chieftains. It is very rare for an orc to abandon this life for the stable world of the city, though it happens. Half-orcs, on the other hand, prove quite adaptable, indicating that this is a cultural preference.

Basic Information

Anatomy

Similar to humans, though larger, with distinctly flatter heads and larger teeth.

Genetics and Reproduction

They seem capable of reproducing with most humanoids and probably goblinoids.

Growth Rate & Stages

Mature younger than humans: 12-14 years for puberty, 14-16 for physical maturity.

Additional Information

Social Structure

Clan structure, built around strong chieftains and families.

Facial characteristics

Flat heads, prominent jaws, large teeth, including almost tusklike projecting bottom teeth.

Geographic Origin and Distribution

Nearly universal.

Average Intelligence

Slightly less intelligent on average than humans.

Perception and Sensory Capabilities

Darkvision 60.

Civilization and Culture

Interspecies Relations and Assumptions

Tend to be very aggressive to all other creatures, especially if they are larger and stronger then the others. Subservient to larger creatures such as giants and even ogres, though they are smarter than ogres and can control them with a little effort. Tend to be very aggressive toward other orcs too.
Genetic Descendants
Lifespan
40-50 years, though most die much younger.
Average Physique
Larger and stronger than humans.
Body Tint, Colouring and Marking
Grey and greenish tints. Black hair, sometimes tinged green.

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