Orc
Monstrous humanoids, usually considered to be the enemy of civilized races. They are, however, probably only a sub-species of human, or a slightly older branch of the family. They are, for the most part, uncivilized - still living in tribal groups, usually based around strong clans and chieftains. It is very rare for an orc to abandon this life for the stable world of the city, though it happens. Half-orcs, on the other hand, prove quite adaptable, indicating that this is a cultural preference.
Basic Information
Anatomy
Similar to humans, though larger, with distinctly flatter heads and larger teeth.
Genetics and Reproduction
They seem capable of reproducing with most humanoids and probably goblinoids.
Growth Rate & Stages
Mature younger than humans: 12-14 years for puberty, 14-16 for physical maturity.
Additional Information
Social Structure
Clan structure, built around strong chieftains and families.
Facial characteristics
Flat heads, prominent jaws, large teeth, including almost tusklike projecting bottom teeth.
Geographic Origin and Distribution
Nearly universal.
Average Intelligence
Slightly less intelligent on average than humans.
Perception and Sensory Capabilities
Darkvision 60.
Civilization and Culture
Interspecies Relations and Assumptions
Tend to be very aggressive to all other creatures, especially if they are larger and stronger then the others. Subservient to larger creatures such as giants and even ogres, though they are smarter than ogres and can control them with a little effort. Tend to be very aggressive toward other orcs too.
Genetic Descendants
Lifespan
40-50 years, though most die much younger.
Average Physique
Larger and stronger than humans.
Body Tint, Colouring and Marking
Grey and greenish tints. Black hair, sometimes tinged green.
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