Gravi-Crush Dragon
Muscular wingless black dragons with a brutal temper and even more brute strength. Don't get on their bad side; they'll stomp and pound you flatter than a pancake.
Basic Information
Anatomy
semi-bipedal , muscular dragons with small horns, a bladed fin on the top of the head, a round-spined tail, and armour on the neck and wrists
Additional Information
Facial characteristics
red horns and a vertical bladed fin
Average Intelligence
while they are brutes, they aren't stupid
well they may be by dragon standards
well they may be by dragon standards
Perception and Sensory Capabilities
Darkvision 120ft
Standard senses
Standard senses
Huge Dragon; any evil alignment
AC: 12, MOV: 40ft, HP: 48 (6D12+12)
STR: 20, DEX: 10, CON: 12, INT: 10, WIS: 14, CHR: 14
Skills: Athletics+8, Intimidation+5
Languages: Draconic
Challenge: 1 (200exp)
AC: 12, MOV: 40ft, HP: 48 (6D12+12)
STR: 20, DEX: 10, CON: 12, INT: 10, WIS: 14, CHR: 14
Skills: Athletics+8, Intimidation+5
Languages: Draconic
Challenge: 1 (200exp)
Features:
Damage resistances: darkness, fire, earth
Damage vulnerabilities: cold, psychic
Gravity zone: the space of a 40ft radius around this creature is affected by strong gravity. As such, it is treated as difficult terrain and any attack that deals bludgeoning damage deals an additional 1D6 damage.
Actions:
Frightful Presence: Each creature of the dragon's choice that is within 120 ft. of the Dragon and aware of it must succeed on a DC 15 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, Ending the Effect on itself on a success. If a creature's saving throw is successful or the Effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Punch: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1D8+5 Bludgeoning damage.
Phantasmal breath: (Recharge 6): The Dragon exhales illusiory breath in a 60-foot cone. Each creature in that area must make a DC 13 Intelligence saving throw, taking 4D6 Psychic damage on a failed save, or half as much damage on a successful one.
Damage resistances: darkness, fire, earth
Damage vulnerabilities: cold, psychic
Gravity zone: the space of a 40ft radius around this creature is affected by strong gravity. As such, it is treated as difficult terrain and any attack that deals bludgeoning damage deals an additional 1D6 damage.
Average Height
9-10ft tall
Average Length
5-6ft long
Average Physique
bulkier than most dragons, at least in terms or raw muscle. skipped defense day, though.
Body Tint, Colouring and Marking
Mostly black with visible muscular veins, red spikes, fin, and horns, black and blue wristguards as well as spiked silver wristguards with a hanging chain.
Geographic Distribution
Frightful Presence: Each creature of the dragon's choice that is within 120 ft. of the Dragon and aware of it must succeed on a DC 15 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, Ending the Effect on itself on a success. If a creature's saving throw is successful or the Effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Punch: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1D8+5 Bludgeoning damage.
Phantasmal breath: (Recharge 6): The Dragon exhales illusiory breath in a 60-foot cone. Each creature in that area must make a DC 13 Intelligence saving throw, taking 4D6 Psychic damage on a failed save, or half as much damage on a successful one.
2xDark Kanji Stones (40%), 1xBlank effect monster card (35%), 1D6xLevel rune (30%), 1xDragon essence (25%), 1xBlank spell card (20%), 1xDestructive reactor (15%)
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