Sala'kir

The Sala'kir, or Sand(Sala) Surfers(kir), are a group of nomads originating from the Shifting Desert. They are known for their moving cities, using the wind and the sand to propel them through the natural flow of the desert.
Current Date: 2nd of Latsum, 1572
Parent ethnicities
Encompassed species
Related Organizations
Related Myths
Languages spoken
Related Locations

Human, Sala'kir

ability score increase: Dexterity +2
age: Humans reach adulthood in their late teens and live less than a century.
alignment: Humans tend toward no particular alignment. The best and the worst are found among them.
Size: Medium
speed: 30 ft.
Languages: Common, Avaree, and another normal language
parent race: Human
race features:
Agile and Strong. You have proficiency in the Athletics and Survival skills.
Born in the Desert. You have advantage on saving throws against extreme heat. In addition, once per long rest when you would gain a level of exhuastion, you can choose to not gain a level of exhaustion. You can read more about extreme heat in the chapter 5 of the Dungeon Master's Guide.
Dune Warrior. You have proficiency with light armor, scimitars, whips and shortbows. When you score a critical hit with any of this weapons, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

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