Dagult Neverember Character in Not Forgotten Realms | World Anvil

Dagult Neverember

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Lord Protector Dagult Neverember (a.k.a. Dagger, Pretender)

I am more than pleased to offer my services and gold to rebuilding this fine centre of culture and trade. Through our combined efforts, Neverwinter will be reborn as a bastion of good in The Sword Coast North!
— Dagult Neverember
   
     
  With a deep-set dark eyes, pumpkin-brown hair and broad shoulders, Neverember is a handsome and presentable man, often referred to as 'lion of a man', for his appearance and bearing. Lord Protector of Neverwinter, is sometimes referred to as a Dagger and The Pretender, the latter especially favoured by his enemies.   Imposed Protector. Dagult Neverember, the Open Lord of Waterdeep, has declared himself a distant relation of the old rulers of Neverwinter, and thus claims to be the rightful heir to their holdings. He has installed himself as Never winter's Lord Protector until the city is rebuilt and order is fully restored—at which point some people expect that he will name himself a king.  
  For the Sake of People and Popularity. Neverember sends his mercenaries to oust the orcs in the River District, repel plague- changed monstrosities at the Wall, and otherwise keep the peace. He is focusing on rebuilding the city, maintaining order and trade, and putting silver—if not gold—into residents' hands. This tactic, combined with the physical improvements to the city, has drawn most residents over to his camp. However, some factions within the city consider the idea of a “New Neverwinter” an insult to the city's sovereignty and actively oppose it.   Charming Personality. The Open Lord of Waterdeep is a commanding noble. Big, boisterous, and affable, Neverember treats each new acquaintance as a friend. Beneath his congenial display, his quick mind is sizing up everyone in attendance, tallying potential gains or threats each could offer him. Despite feigning disinterest in scandals and hints of corruption, he mentally files away each rumour. He genuinely respects strong, intelligent male acquaintances and flirts outrageously with beautiful female guests.   A shrewd negotiator, Neverember prefers plain dealing; he is well known as an economic puppet master, facilitating trade deals that shock even those involved.  
 
In the eyes of Waterdeep's nobles, Dagult Neverember was never IN their ranks. The Open Lord and Masked Lords need not be of the Deep's nobility (and the Open Lord hasn't really ever been), and often function more as a check/rival to the nobles (though the nobles usually have some representation among the Masked Lords, both to be a part of/informed about the governing debates and rule-making, and because there are always some nobles who personally like wielding power.
 
 
As in: he's generally disliked (as in, by the city at large; among the current Masked Lords and Palace staff, he's remembered with loathing, as are many individuals who stir things up), but still has a few supporters.
 
 
  Lord Neverember holds many titles and wears several crowns. During the first council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords' Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should.   Strong and decisive, Dagult acts always for the good of his subjects and realm-and in doing so, has consistently built up his own power and wealth. Unfortunately for him, the Masked Lords of Waterdeep have recently chosen to replace him as Open Lord.
 
 
 
Dagult demands order and rewards discipline, but he is pragmatic and driven by results above all else. He knows that nothing comes without effort, and sacrifices must be made when necessary. Tireless in his actions, he never stops until he has achieved his goals. He will use any means at his disposal, as long as those means are legally justifiable-even when such justification must be "rediscovered" from long-forgotten or ignored laws.   The Open Lord of Waterdeep is a commanding noble. Big, boisterous, and affable, Neverember treats each new acquaintance as a friend. Beneath his congenial display, his quick mind is sizing up everyone in attendance, tallying potential gains or threats each could offer him. Despite feigning disinterest in scandals and hints of corruption, he mentally files away each rumor. He offers genuine respect to strong, intelligent male acquaintances and flirts outrageously with beautiful female guests.   A shrewd negotiator, Neverember prefers straight dealing. He is well known as an economic puppet master, facilitating trade deals that shock even those involved.  
  Dagult Neverember wants no challenge to his authority in Neverwinter since his return from Waterdeep, and has become a heavily-taxing despot with an ever-larger network of spies scrutinizing his citizens. So he allows no new GUILDS, and NO orders of wizards or other public cabals and alliances of wielders of the Art.   It’s said in the streets of Neverwinter that
If three wizards meet by chance at a street corner, Lord Neverember will be sure they’re plotting his doom.
— Neverwinter’s saying
  However, there are still Cult of the Dragon mages and other agents operating in the city—and they are under the thumb of the lich Valindra Shadowmantle, head of a Thayan cell that does Szass Tam’s will in Neverwinter. Tam’s Dread Ring plans may have failed, but he is still interested in the city and its hinterland, and how they can enrich him. Thanks to both Neverember and the Thayans, even visiting, undercover Harper mages tread carefully in Neverwinter. By all means introduce a wizardly order in your campaign, but be aware that Neverember will be hostile, and his spies and slaying agents active against them.  
    New Neverwinter The New Neverwinter movement is gaining a foothold as Lord Dagult Neverember’s hired hands and goons patrol the streets and rebuild the city. Neverember ostensibly takes his role as protector seriously, sending his mercenaries to oust the orcs in the River District, repel plaguechanged monstrosities at the Wall, and otherwise keep the peace. The lord endeavors to lure home and win over Neverwinter’s refugee population. He is focusing on rebuilding the city, maintaining order and trade, and putting silver (if not gold) into residents’ hands.   The New Neverwinter concept is a propaganda tool the Lord Protector is using to stir up nationalistic emotions in the populace. This tactic, combined with the physical improvements to the city, has drawn most residents over to Neverember’s camp. However, some factions within the city consider the idea of a “New Neverwinter” an insult to the city’s sovereignty. The foremost oppositional faction is The Sons of Alagondar (page 117), a group that actively opposes Neverember and his plans. Its followers are busy plotting, setting traps, and enlisting whatever aid they can find.   Lord Dagult Neverember The Open Lord of Waterdeep is a commanding noble. Big, boisterous, and affable, Neverember treats each new acquaintance as a friend. Beneath his congenial display, his quick mind is sizing up everyone in attendance, tallying potential gains or threats each could offer him. Despite feigning disinterest in scandals and hints of corruption, he mentally files away each rumor. He offers genuine respect to strong, intelligent male acquaintances and flirts outrageously with beautiful female guests.   A shrewd negotiator, Neverember prefers straight dealing. He is well known as an economic puppet master, facilitating trade deals that shock even those involved.   The open lord of Waterdeep is not a conventional villain. He is a ruthless opportunist and imperialist, arrogant and greedy, but he is not evil. In the right circumstances, he could prove an ally to the heroes.

Mental characteristics

Биография

Dagult Neverember grew in Neverwinter, were he began to dream about creating a mercantile empire. At some point he moved to Waterdeep and married a member of the Brandarth family, adding her broad property holdings and wealth to his own. She bore him a son, Renaer, before dying when Renaer was still in his youth. She left everything to Renaer rather than to Dagult, which contributed to Dagult's rocky relationship with his son.   Years after the destruction of Neverwinter, in 1469 DR Neverember started the New Neverwinter movement to rebuild the city, claiming himself to be a descendant of Neverwinter's former rulers and thus the rightful "Lord Protector" of Neverwinter. To make credence to his claims, Neverember invested a great deal of his own personal fortune to rebuild the city's infrastructure, buy the interest of merchants, and even ensuring Neverwintan refugees had enough food and gold in hand. Neverembers' true intentions were to increase the prosperity of the city in order to gain the favor and love of the Neverwintans, so that they would welcome him as their king in the future; and eventually, to use Neverwinter as the center of a powerful mercantile empire under his command. The Sons of Alagondar, an underground movement associated with the Harpers, resisted Neverember's reign in Neverwinter, fearing that his aims were imperialistic and would not aid the city in the long run.   In 1479 DR, Neverember became the Open Lord of Waterdeep.Thanks to his political acumen and resources, Waterdeep began to thrive after years of neglect and he sold many noble titles to potential allies he could rely in the future while profitting in the process. As he was busy with his new duties in Waterdeep, he left the day-to-day running of Neverwinter to General Sabine and Mayor Soman Galt. While in Neverwinter, Dagult operated out of the Hall of Justice.   That same year, Neverember conspired with Khondar "Ten-Rings" Naomal to find the Overlord's Helm in order to find out the secrets of his fellow Lords of Waterdeep; it was unlikely, however, that he was aware of the full extent of Khondar's plans to establish wizards as the rulers of Waterdeep.   When a "Lost Heir" of the Alagondar bloodline made public his claim to the throne of Neverwinter, Neverember instructed General Sabine to hire a group of adventurers to track down the so-called heir and discover his true intentions.   In 1486 DR, Neverember, along with General Sabine and Jelvus Grinch, met with Bruenor Battlehammer and Emerus Warcrown in Neverwinter to discuss the reclamation of Gauntlgrym from the drow.   At some point before 1489 DR, Neverember embezzled half a million dragons and made an arrangement with the gold dragon Aurinax: in exchange for the Dragonstaff of Ahghairon, Aurinax would guard the gold until Neverember wanted it back. He then removed the information from his mind, and stored it in an artifact known as the Stone of Golorr.   In 1489 DR, Neverember and other members of the Lords' Alliance meet with some metallic dragons to deal with the growing threat of the Cult of the Dragon. During this meeting, Neverember was exiled from Waterdeep and replaced as Open Lord by Laeral Silverhand. After being ousted of his city and former position, Neverember then focused all of his efforts in his role of Lord Protector of Neverwinter, which had slowly began being restored as a center of civilization in the Sword Coast.[1] However, bitter over this event, Neverember became even more despotic and began to enforce more heavy-handed laws in Neverwinter. Likewise, it was rumored that he had killed any person who claimed to be a descendant of the Alagondar family.   Due to this commitment and his past accomplishments helping Neverwinter and its citizens, the people of Neverwinter finally accepted Neverember as the rightful leader of their city, despite the fact that people from other lands saw him as a tyrant. Even his staunch opposition, the Sons of Alagondar, eventually began to serve under his command at some point before 1491 DR. When followers of Tyr went to Neverwinter to restore the temple of their god, Dagult gave them the Hall of Justice for that purpose and moved into a private villa. This action made him even more worthy of a leader in the eyes of the Neverwintians.   In 1491 DR, Neverember was unjustly accused of the murder of some Lords of Waterdeep, as people believed he wanted to take revenge on them over his exile. When Laeral asked him about this, using a spell to read his mind, she learned that Neverember was innocent.   In 1492 DR, Neverember send his spies, among them the rock gnome Dalakhar, to Waterdeep to retrieve the Stone of Golorr. None of them succeeded.

Sexuality

У Дагульта Неверэмбера был длительный роман с Калаин из Девяти Вод.   Также известно, что он флиртовал с Talana Taenfeather и даже подарил ей кольцо безопасного падения.

Интеллект

Амбициозный, манипулятивный и считает себя стоящим выше других, что иногда делает его очень самоуверенным. Также он харизматичен и горд. Люди считают, что он легко нравится другим.

Мораль и философия

Неверэмбер не любит нелюдей и относится к ним уничижительно в приватной обстановке. Публично, тем не менее, он дипломатичен и искренне в глубине души наиболее важными для него являются интересы Глубоководья, а позднее и Невервинтера.   Ему нравилось общаться с успешными авантюристами мужчинами и флиртовать с успешными авантюристами женщинами.   Лаэрал Сильверхэнд однажды описала его как энергичного, практичного человека.

Personality Characteristics

Мотивация

Ideals: Moderation, responsibility ("The commoners need strong leaders to protect them - and to do what must be done even when it is distasteful.")   Interaction Traits: Honest

Social

Семейные узы

Renaer Neverember

Relationships

Dagult Neverember

father (Vital)

Towards Renaer Neverember

1
-3

Honest


Renaer Neverember

son (Trivial)

Towards Dagult Neverember

-2
0

Dishonest


Финансы

Neverember carried a longsword and wore chain mail armor.   Neverember kept a number of valuable (even priceless) artifacts in his office at Castle Waterdeep and at his office in the Hall of Justice of Neverwinter. Among those were Ahghairon's Key (until it was taken by Khondar Naomal in 1479 DR), which found and opened any locked door within range, and one of the eleven fragments of the Staff of Waterdeep (a fake in his office and the real piece at the manor).    

Недвижимость в Глубоководье

 
  • Поместье Неверэмбер
  • конспиративная квартира на ХХХ и ХХХ
  • Недвижимость в Невервинтере


     
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    After the fall of Myth Drannor, Mystra herself appeared to Laeral. With the end of Luruar, stability was once again needed in the Northern Sword Coast, and Mystra tasked Laeral with maintaining it by becoming Open Lord of Waterdeep. According to Mystra, her presence would have in fact restrained abuse of magic to gain personal power, and therefore the possibility that the general population could turn against wizards, blaming them for eventual disasters, and blindly hunting all Art-wielders. Following Mystra's request, Laeral returned to Waterdeep, and swiftly managed to gain the support of the Masked Lords of the city, supplanting Dagult Neverember as Open Lord.
    Мировоззрение
    Lawful Neutral
    Текущее местоположение
    Виды
    Этнос
    Титулы
    He was often called a "lion of a man" for both his appearance and bearing.
    Year of Birth
    1429 DR 64 Years old
    Место рождения
    Waterdeep
    Spouses
    Siblings
    Children
    Текущее место проживания
    Neverwinter
    Gender
    Male
    Глаза
    deep-set dark
    Волосы
    "pumpkin-brown" hair
    Согласованная организация
    Прочие связи
    Known Languages
    Common, Illuskan, Chondatan, Elvish, Dwarvish
    Ruled Locations

    Комментарии

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