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Draoi Wizarding Academies

Wizards form the backbone of Lonnhaven, both literally and figuratively. The Schools maintain the magical rail system responsible for travel and transport in the city, as well as selling their spellcasting services to citizens. Wizardry is an easy way to elevate your social status and wizards are looked up to by some citizens because of it.   There are eight different campuses representing each of the eight schools of magic: abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, and transmutation. Schools are open to all mages from all backgrounds to study.   Lonnhaven has regulations regarding what kinds of magic can be used outside of educational purposes. The individual schools regulate which spells are legal within city walls. For example, the Lasair family's continual flame spell is a legal evocation spell, while destructive spells like fireball are not considered legal. Reanimating the dead is not legal within the city under any circumstance, but necromancy spells such as speak with dead are allowed and used frequently in murder investigations. Most enchantment spells are not legal in the city as they remove a person's will.

Structure

People not directly associated with the wizarding schools are able to work with the schools and gain renown. The hierarchy of academics is different than the hierarchy of associates. For the table below, use the following information to create the appropriate title:
  • Caster Types: Abjurer, Conjurer, Diviner, Enchanter, Evoker, Illusionist, Necromancer, Transmuter
  • Schools of Magic: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
 
Renown Academics Non-Students
1 Associate [Caster Type] Associate of the 1st Order
3 Junior [Caster Type] Associate of the 2nd Order
10 Senior [Caster Type] Associate of the 3rd Order
25 Scholar of [School] Associate of the 4th Order
50 Philosopher of [School] Associate of the 5th Order
Leader Headmaster of [School]

Public Agenda

Education and pursuit of knowledge. regulate magics, maintain the rail system, train new magic users
Type
Education, Magic
Demonym
Wizard
Parent Organization
Location

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