Arch Godfrey's Archanium and Study

Arch Godfrey also has a few spellbooks in his study. Most of them contain spells between levels 1-3 however, his personal spellbooks are not the same. Arch Godfrey has compiled all of his most powerful spells into two seperate volumes and are as follows:

SpellBook One

1st-

Feather Fall, Catapult, Shield, Unseen Servent, Magic Missile, Mage Armor, Expeditious Retreat

2nd-

Alter Self, Arcane Lock, Enlarge/Reduce, Invisability, Misty step, Hold Person, Knock

3rd-

Fireball, Blink, Sending, Major Image, Slow, Erupting Earth

4th-

polymorph, Fabricate, Stone Skin

5th-

passwall, Telekinesis, Wall of Stone

 

Spellbook Two

1st-

Longstrider, Jump, Magic Missile, Scorching ray, Detect Magic, Identify, Illusory Script

2nd-

knock, Levitate, Mirror image, See invisability, Hold Person, Detect Thoughts

3rd-

Lightning Arrow, Meld into Stone, Slow, Lightning Bolt

4th-

Stone Shape, Phantasmal Killer, Dimension Door

5th-

Swift Quiver, Animate Objects, Dream

Purpose / Function

It is in this space that Arch Godfrey is able to conduct his own research and develop spells away from prying eyes. His research must be a benefit to the city of Pluto as is the law that has been laid out by the Archaic Enforcers. Although he does conduct his own free form research from time to time when he can spare it.

Tower Inventory

x2 Alchemy Supplies

x3 Scholar's Pack

x2 Calligraphers Supplies

Dragonchess Set

Viol

Diary

x30 Candles

x3 hourglasses

Map of Naas

1d10 Wizardry Books

x2 Spellbooks (one Enduring)

x1 Healers Kit

Text on Astrology

Text on Mathamatic

Water Clock

Goggles

x4 Robes

x6 Magic Scrolls

7 250 gp Art objects

x2 Potions of Healing

Bag of Holding

Founding Date
434 BN
Type
Room, Tower, Wizard
Parent Location
Characters in Location