Arch Miles Godfrey
Arch Miles Sebastian Godfrey
Arch Miles Godfrey
Medium Human, Arch Mage, Lawful Neutral
STR
9
( -1 )
DEX
14
( +2 )
CON
12
( +1 )
INT
17
( +3 )
WIS
13
( +1 )
CHA
13
( +1 )
Ideals
Self Improvement. The goal of a life of study is the betterment of ones self.
Bonds
I sold my soul for great knowledge. I hope to do good deeds to win it back.
Flaws
Most people scream and run when they see a monster. I stop to take notes on its anatomy.
Arch Miles Godfrey is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). Arch Miles Godfrey has the following wizard spells prepared:
1st Level (4 Slots): Catapult*, Expeditious Retreat*, Feather Fall*, Magic Missile
2nd Level (3 Slots): Alter Self*, Hold Person, Knock*
3rd Level (3 Slots): Blink*, Slow*, Erupting Earth*
4th Level (3 Slots): Polymorph*, Stoneskin*
5th Level (1 Slot): Telekinesis*
*Transmutation spell of 1st level or higher
Transmuters Stone. Arch Miles Godfrey carries a magic stone he crafted that grants it's bearer one of the following effects:
-Darkvision out to a range of 60 ft.
-An extra 10 feet of speed while the bearer is unencumbered.
-Proficiency with constitution saving throws
-Resistance to acid, cold, fire, lightning, or thunder damage (Arch Miles Godfrey's choice whenever he chooses this benefit).
If Arch Miles Godfrey has the stone and casts a transmutation spell of 1st level or higher, he can change the effect of the stone.
Cantrips (at will): Mending, Light, Magic Stone, Mold Earth
Hat of Wizardry.
This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits:
-You can use the hat as a spellcasting focus for your wizard spells.
-You can try to cast a cantrip you don't know. The cantrip must be on the wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you cant use this property again until you finish a long rest.
Stone of Goodluck
While this polished stone is on your person, you gain a +1 bonus to ability checks and saving throws.
Robe of the Archmagi
This elegant garment is made from exquisite grey cloth and adorned with gold runes. Arch Miles Godfrey gains the following benefits while wearing the robe:
-If you aren't wearing armor, your base Armor Class is 15+ your dexterity modifier.
-You have advantage on saving throws and other magical effects.
-Your spell save DC and your spell attack bonus each increase by 2.